Friends i am new to RPG Maker MV but have watched the tutorials and have created a World Map MAP001 and a Village Map MAP002 and when i go to create an event to transfer from the world map to the village i naturally go through the protocol to get to the events/transfer window and select the...
Ever wonder how the default RPG maker music loops? It's pretty simple, but in spite of looking I have never seen anyone explain it on the forums. RMMV (And AFAIK most other makers) are designed to read STARTLOOP and LOOPLENGTH tags in an audio files metadata. I'll be using a small piece of open...
Hi!! I was just wondering, is there a way to make a parallax loop faster than the default max (32). I want to make an effect where clouds are speeding by very fast, to make it look like a large amount of time is being passed. It's an effect i see sometimes in movies and i'd like to implement it...
Does anyone know why when I set up a loop that works like:
loop
wait 60
set variable second -1
if second =or< 0
set second = 60
set minute -1
if minute =or< 0
run common event clock out
end loop
And in my common event I have set up a screen fade out, I change the...
I have made a desert map that loops, when the player enters the map they are traped :(
The idea was that the map was going to work as an event with 2 (well 3) possible exits, moving in a pattern to get to
exit 1 or exit 2 or just move left three times to exit the map back to where you...
Hi! I've been having trouble with having loops work correctly. I want to show a sprite moving on a loop, and stop it when I want with a trigger, but it almost always just crashes it? How do I get a loop to run in the background like that, and then let other things happen until I want to take it...
Hello everyone, I don't know if here it's be the most suitable place to exhibit this doubt.
I wonder how I can create an endless loop of cars moving on a road,
My road has 150 tiles and it goes on one single direction without any turns.
Do I have to create an...
I have an event, we will call it “EVENT MASTER”, that manages everything on the current map screen and is supposed to change a variable value for variable “NPCVAL” that is used to control the behavior of a second event that runs parallel to it.
At the start NPCVAL = 100000
The second event...
Help, I've searched and searched but none of the answers work for me. I set up an event at my main character's home town as kind of a send off event to start the game. It doesn't trigger until the main character touches the spot on the outside of town. It was fine before but now when i revisit...
Hi,
So I made an intro for my game and the event is set for autorun. I decided to save my game so then I can keep testing as I was progressing throughout the game. When I decided to make another region to go to, I entered an event that made me switch to the next region. But when I returned to...
Hello! First of all, I'm using the RPG Maker 2k3 Version 1.11.
I think no one has asked this before. I know there is a way to loop tracks in VX, VX Ace and MV using the OGG format and the tags LOOPSTART and LOOPLENGTH. However, in RPG Maker 2003 I don't know if there is a way to loop tracks...
Hello,
I'm trying to make custom hud that updates itself every frame or at least every second. I need it to show pictures and item counts. I need it to auto-hide on specific regions, also when player opens menu and when map event says to stop showing it.
I successfully created custom hud...
Following a tutorial, I edited a song I've had for a while as a test run for looping (the attached file is the result) in Audacity. I did everything as instructed, and to the letter as far as I can tell. However, testing the song in MV, it plays up until a certain point I'm assuming is where I...
So hi guys,
I was wondering because I want to do something like a atb system similar to this :
the problem in Ruby it's easy...but in JS it's kinda weird...I just don't know how to do a proper "each" method.
here my coding...in simple this really similar to game_Battler I just...
So in order to try to save file size I have made a small movie clip that I would like to repeat smooth x or infinite (until keypress) times. I have attempted to use loop with play movie and wait, but it never works out perfectly and there is always clipping where the movie stops playing for a...
Hello. I'm trying to be able to have OGG BGM loop using metadata defined loop points in RPG Maker XP.
This appears to be something that was successfully done in the past. Specifically, there seems to be a script that was written which uses the FMOD audio library to achieve this. It looks like...
Alright, so it seems someone encountered an exploit in my project recently and I was hoping someone could help me figure out exactly how to stop it. When you start a new game, you are given a short intro, then you take one step forward and you're allowed to create your characters. Once this...
I have a plugin I am writing and I want this object to get repeated, and have them with different x, y, anchor.x, anchor.y and rotation. Here's my code:
Scene_Title.prototype.create_glitter = function() { this.glitter_object = new Sprite(); this.glitter_object.bitmap =...
Every time that I run a parallel event with a loop in it
when the loop comes around, the game lags, and usually doesn't even restart the loop. I'm currently just trying to loop two npcs basically just moving back and forth. very simple. but can't make the game not lag
any help would be...
Hey Guys
Surely you think i am stupid or something but im really new at RMMV so please dont kill me ^^
I want to create a loop event which plays a specific sound all 3-4 seconds.
But somehow i cant do it..
I know this is simple, but yeah..
Hope you can help me out :)
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
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