lootbox

  1. dingk

    Loot Tables v1.0.0 (2020-04-29)

    Loot Tables v1.0.0 Author: dingk RMMV version 1.6.2 Launched April 29, 2020 Download Itch.io Link -or- Raw Source (Right-click > Save As...): Commented Version ( 29 KB ) Minified Version ( 17 KB ) Introduction Do you need your enemies to drop more loot or change how the game drops items...
  2. FleshToDust

    Lootboxes vs Trading Card Games

    Lootboxes have been under scrutiny and legal battles lately as it's being considered gambling. You pay a price and get a random item. Most items are nearly worthless and only a few items in the lootbox are valuable or good items. Trading Card Games have the same model. You'd buy a booster pack...

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Super stoked i just finished my first town in my project, by finished i mean i can always add more decorative aesthetics and the NPCs don't talk yet but the mapping is complete and all the important chess pieces are present!
My brain: Hey, I have an idea how to make the transition to the main story quest in The Wastes more natural!
Me: Good!
My brain: You need to remake the hotel you start out in, it's not realistic enough.
Me: Ok... This was unexpected, but I can do it.
My brain: Now make each hotel floor 5 times as large to match the main part. Oh, you also need to make a bunch of new npcs to fill in the space on these maps.
Me: Crap.
Should be able to release Haxe MV/MZ next weekend.
It look that somehow MZ tracks are messed up (for example battle4 is obviously a theme, castle2 is a ship, ship1 is a scene and so on..). Maybe they just named them after with some ambiguity.
is there a script call that return how much turn has passed in battle?

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