Recently, I started working on pixel art again after deciding to start making my own resources for future projects. I won't say I'm a complete beginner to pixel art ( I started in 2009 when I started editing Phantasy Star IV's cutscenes for fun ) but I'm far from being as good as I'd want to...
Nearly six months ago, a young woman by the name of
Laine Fisher took on a simple extermination hunt, never
realising that it would be one of many events which would
ultimately change her life.
She discovered her true identity, learned of the Fiannan
race's hatred towards humans and...
Luchi-chan's basic Mapping Commandments:
It's been a while since I did a tutorial, so I'm going to share some of my wisdom in creating really eye-catching maps. It will only cover basic editor mapping, but attractive maps can still be achieved even with the basic RTP ( VX or VXAce ). And...
- An epic 10 episode tale spanning 4 countries over a huge world.
- A deep, mature storyline focusing on love, honour and pride. The themes however, may not be suitable for the average 15 year old.
Hey everyone, Luchi here with another mapping-based tutorial. I think I got at least 5 requests asking how I do the lighting in my maps, so, I'm here to show you how to do all that.
I ask only a little of your patience and a few on-hand scripts to make the most of this tutorial. This tutorial...
Hello everyone, Luchi here. I thought I'd share with you some resource I've been working on for the last few days. Because we know, you guys want resources more than anything to start creating those games you dream of. ^^ Well, I'm here to help, along with the other wonderful people who share...
I think in the pursuit of making the game look and sound custom, we never really start making a game. Finish the game first using all necessary plugins (with placeholder assets), then replace it with the real ones.
I haven't finished a game, but I try this method. Progress seems to be faster.