lunatic code

  1. Skills using HP after MP is depleted?

    In the game I am making, I wish to let my designated Black Mage sacrifice his own HP to cast spells if he has insufficient MP. Is there a way this can be achieved? I'd assume it would have to use Yanfly's Lunatic Mode to achieve this, I'm just not that familiar with the syntax of RPG Maker.
  2. DestroyDX

    RMMV Region ID = Variable

    Here there game makers! I was trying make a geomancer skill like in final fantasy and I managed to use lunatic mode to make one skill use other skills when a variable. Like when variable is 7 use the skill sandstorm and when the region is 9 use the skill snowstorm. The problem I'm having is...
  3. RMMV How can I make this card system work using Yanfly's lunatic code?

    I'll try to keep this one short, but I'm currently working on a sideproject of mine where I'm trying to emulate... well Kingdom Hearts: Chain of Memories's card system via skills, but the code isn't working, I think because I need to clearly define what skill is it, but I have absolutely no idea...
  4. RMMV How to fix chance-based skill using Yanfly's Action Sequence?

    I'm making a magic attack right now called "Cast" where it has a chance to... 10% to backfire on the user. (User takes decreased damage from their attack instead.) 20% to fail. (It does nothing.) 60% to succeed and hit its target. 10% to still and deal bonus damage to its target. Referencing...
  5. RMMV How can I make this skill work using Yanfly's Lunatic Mode?

    Basically in a another game I'm working on, I'm trying to to make a skill call "Mend" that has 20% to fail, but I don't want to see the "There was no effect on %1!" message at all, so I've figured a good way to get around it is to code it in Lunatic Mode, but despite reading all the tips &...
  6. rechronicle

    Questions about Writing Lunatic

    Are these 'keywords/variable' always available whenever I want to write Lunatic code? (can we call this global variable?) this, target, user, player, a, b, value, undefined, origin I tried to create Custom Apply Effect with this.gainHp(100) and it works. But where can I find the list of those...
  7. RespectWomen

    YEP_Buffstatecore, storing and reapplying states

    I'm looking for some code for a state effect, to store and remove a battler's (in this case enemy) states and buffs + the durations and then reapply it at a later time. I believe the best way to do this is using Arrays but I haven't quite delved there yet so any help would be appreciated.
  8. Yawgmoth

    Yanfly Skill Cost Item Plugin Question and Request

    Hi all, I am using Yanfly's Skill Cost Item Plugin which allows you to assign items as costs to a skill. I was just wondering if their was a way to increase the number of required item by 1 permanently with each use of the skill? If so what would that note tag be...
  9. Help Needed - Yanfly Attach Augments

    Hello All, I was wondering if there was any way to have the augment take up more than one slot on the weapon/armor, if the slots were all named the same? For example, if there are three "Decorations" slots on a weapon, could I have one "Decoration" augment take up all three of those slots...
  10. Shadow1121

    YEP.50 & YEP.131 - DoT + Leech help (Solved)

    I'm working with Yanfly's Buff States Core and Extended DOT plugins. I'm trying to accomplish a Leech Seed affect, tried a few methods actually. Unfortunately...
  11. Nantas

    Help with Lunatic code : Yanfly's skills

    Hello everyone ! Thank you already for reading my thread. I need help and I hope that you will help me if you can. So here is my problem : I am using Yanfly's Enhanced TP plugin (here it is : I am using it to create a system where each ally has...
  12. Andronius

    Yanfly's Actor Transformations Lunatic Code: how to use?

    Hello everyone. Just downloaded @Yanfly's Actor Transformations Lunatic Code, but I'm having trouble setting it up. I'm sorry to ask this, and I hope I'm posting this question in the correct place, (perhaps it's something very easy and obvious for those familiar with Coding and Lunatic Mode)...

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