lunatic mode

  1. Zael

    RPG Maker MV Tutorial - Breath of Fire III's Examine

    I wanted to perfect Rellik's (a character from my game) acquisition of Enemy Skills, so I worked at it until I figured out how to replicate the Examine Skill from Breath of Fire III. I attached a Scan effect from Yanfly's Tips and Tricks to the Skill, so Rellik can gauge their weaknesses and...
  2. ICF-Soft

    Trying to add lunatic mode to a plugin

    I am trying to add lunatic mode into one of my plugins but doesn't work and I can't find why. I'm wondering if someone can help me. First I declare how to put lines inside an empty _customreq. var args = content.split(" "); if (args[0].toLowerCase() == "customreq:") {         _customreq =...
  3. gotnovicks

    Yanfly's Skill Core Lunatic tags

    Hi! (sorry for my bad english btw) I'm confused with how do I use the "Lunatic Mode" note tags in Skill Core plugin. Basically, my skills absorbs damage but not the entire damage (so I don't want to use the innate function in formula box), only a % that increases according of users LUK. So...

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Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??

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