1. AoDLegacy

    RMMZ Tears of Morganna

    Tears of Morganna is a Active Time Progress style RPG focusing on elemental magic and strategy in fights. In the full version, the game will have nine playable characters, each with their own skillsets and powers they bring to the table. The Demo is currently 1-2 hours long depending on how...
  2. Kitty_Rika

    RMMV Labyrinthians - an adventure RPG based on exploration and story

  3. AAAslan

    RMMZ FEEDBACK - Aki Aslan's PARIAH - A Demo

    Hey, everyone. I'm new to the RPG Maker game, as it were. I'm a screenwriter by training. Created this demo for a script I'm developing, which is an approach I've yet to nail down but is incredibly exciting! Would love to hear/read your thoughts about this quick demo. Please note that this...
  4. Ivanzoughe

    Hello

    Hi, how are you doing, fellas? I am hereby returning to game design passion which I slouchily dabbled and stalled with since the release of VX Ace. Faintly remembering the strong energy amongst warpers back then on RRR and VX(dot)net. But to my most online gratitude, the RPG Maker communities...
  5. tale

    Auto Battle & Very Fast Battle | Special Exhaust Skill

    Auto Battle & Very Fast Battle - Jun 8, 2016 Creator name: Sasuke KANNAZUKI Overview - AutoBattlePlus.js : add auto battle command and so on. - VeryFastBattle.js : battle exceeds very fast when specified key(s) down. For more information, read plugin help. Video preview Thanks to...
  6. thecursedcometh

    Patch For Frog's Blue Magic Plugin

    I'm using Frog's Blue magic plugin, as it's the only one that has the features I'm looking for. It allows you to learn skills by witnessing the enemy use it =(Mage doesn't have to be the target), and it displays a text box when the mage learns something. However, it has two issues that I can't...
  7. Zliryu

    RMMV Ervenfell - Crimson Plague (No Travel Game Jam)

    Video: Hi. I'm Dejan P. Blažević, but most people just call me by my nickname, Ryu. This game contains some content from my fantasy book (Ervenfell - The Alteration). Figured I'll give MV a shot (loved 2k and still love vxace), so I made this short and rather fast game in 12 days (124 hrs says...
  8. Willibab

    Simple Pixel Spell Effects (Free)

    Some spell effects i made for my pixel game and figured i'd share. Made with BlastFX. They are not the most impressive effects as i got the program yesterday but hopefully ill get better. LINK: https://willibab.itch.io/simple-pixel-spell-effects
  9. JardsonJean

    Simple Wand Iconsets

    I've been working on a few different variations of wands based of a very simplistic design I put together. They're available in a sprite sheet in 3 sizes (48x48, 32x32, 24x24) so you can download the one that fits your needs. I'll be updating this post as I make more of them and I hope a lot of...
  10. tale

    [CodeManu] Pixel Effects Pack Animations reformat (Public Domain)

    I reformatted CodeManu Free Pixel Effects Pack animations from opengameart into XP/ VX Ace/ MV animation sheet. 20 pixel-art effects, may be effective for status effects or attack/ spells. Animations style reminds me a bit of GBA Golden Sun License- Public Domain Credit...
  11. tale

    [daneeklu] LPC Magic Animations (reformat)

    I reformatted Extended LPC Magic pack into XP/ VX Ace/ MV animation sheet. Nearest-neighbour scaling was used to maintain crisp pixelated look. Download includes 14 images (png) | Dimensions: 960x768- firelion_down, firelion_left, firelion_right, firelion_up, iceshield, icetacle, lightningclaw...
  12. Gabenslair

    Looking for a certain plugin involving MP magic

    There was a certain plugin which made MP more "exclusive" to certain spells, like ice spells having their own sub MP costs and fire having their own, and vice versa, but i couldn't find it.
  13. Zaabos

    RMMV MOTM - DEMO AVAILABLE!! Moons of True Magic NEW UPDATE!! - (1/19/2021 -DEMO AVAILABLE!!)

    https://filthy-peasants.itch.io/moons-of-true-magic . Bree Teotl Kieran [/SPOILER] On the Forbidden Impulse. Building the Bonds of Battle [/SPOILER] Well met, Traveler, please step closer. Tell me, Traveler, did you just stumble through the window or are you...
  14. RMMV [Early-Concept Stage] Revolution Chronicles

    THIS IS THE EARLIEST CONCEPT OF A GAME THAT YOU'LL EVER SEE (Directly from my head to this post, no filters, sorry about my English, it's not my mother language) Story/Plot: The Kingdom is taken by a Rebel Leader who kills the former King, his family and supporters (including the family of...
  15. NovelBallon79

    RMMV Pokémon/YokaiWatch Inspired Ideas

    I've had two ideas bouncing around in my head, and I feel like talking about tem will help me prioritize which one to work on first/at all based on general interest .(Both of these names are placeholders and don't actually fit their concepts. Also if I posted this in the wrong thread, sorry!) If...
  16. GethN7

    How to make skills/magic that nullify element resistance in battle

    I'm trying to work out how to use skills/magic to nullify any resistances an actor or enemy may have for a certain number of turns, allowing them to be damaged by an element they would otherwise suffer no damage from. For instance, an enemy is immune to Fire, but I want to be able to use a...
  17. Timespiraled_RPG

    Galv Magic Shard - Restricted/Unique Shard Request

    I have been working with Galv's Magic Shards for a while now, and it's been a blast. However, I'm looking for a way to add a notetag/trait to the Weapons/Armors I use for Shards to make it so you can only have one of that particular trait. For example, if you equipped a Shard with Trait A you...
  18. Using weapon when casting skill or spell

    Hi everyone, first, I do have these 3 Yanfly plugins: CoreEngine, BattleEngineCore, X_AnimatedSVBattler. Some skills that I created requires a specific weapon to do. Therefore, I would like my sprite to use this weapon when casting said skill, or magic for that matter. I thought that putting the...
  19. Prince Strall

    RM2k/3 Chromagia [Demo]

    - Foreword - Chromagia was made with RPG Maker 2003, so do not expect any script or particular complex mechanics. It is just a straighforward old-school-ish RPG made by someone who merely want to tell a story rather then revolutionize the genre. Also I think it is important to mention that...
  20. Pluslerin

    RMVXA Traces of Wind

    "The kingdom of Archartna a long and only extension of land that rises over the vast ocean. A place where monsters, magic and trades fill the day to day agenda. A seemingly normal place where a legend is about to begin." Well the current plot is about the adventure of a princess and a royal...

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Making good progress with the second chapter. :)

Still work in progress.

(Real life, it is chronically the fourth chapter that I am making.)
constructionworkconcept.pngezgif-2-0acb620ecf8d.gifezgif-2-afeaf16ebb8d.gif "The Great Wall is great. But, most people can only be the slaves who built it, leaving their bones underneath that wall. They spent their whole life to build that wall and the empire, an empire that enslaves them." :kaoswt2: I'm just going to turn it into a modern-day sad tale.

No edits, just gameplay from one area to the next. Plus all my new shiny interface stuff... And I even remember to bolt down the portal so it won't escape this time. :kaopride:
You guys just freely offer up your Autonomy?
I don't know about you, but today the covid frustration is seriously getting to me. Haven't really seen many of my friends for two years, since i moved towns the year before this all started, and well, i miss them :(
so, here's a cute alpacaraptor sketch to heighten the mood:
W7Fhp9n.png

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