main menu

  1. Dungeons & Drinks (Ginko)

    Altering My Main Menu

    Hello, I'm fairly new to this and would like to find a way change my menus. First, I'll tell you what it is I am trying to do. I'm making a horror game with no combat. So basically, i want to strip away most of the menu. I only want the player to be able to view clues/notes they have picked up...
  2. Need help setting a custom menu 'box' on the main menu

    Hey, so i'm making a new game and I've been searching around the forums and I can't seem to find any plugins/solutions to my problem. Basically, I want to get rid of the 'box' on the main menu (start, load, etc.) and replace it with my own custom text made in photoshop. Here's what I mean...
  3. CainReval

    Issues when using Moghunters Main Menus

    Ive been working on using Moghunters main menu set up for my game, Ive change a few images to help make it a little more original, but every time I try to open the menu I get this... Ive updated my game to the newest version before I jumped into using this plugin, but I cant help but get...
  4. The Prism Phoenix

    RPG Maker MV - Variables in Main Menu

    Hi there everyone, I am in need of your help, please? I'm working on a project in RPG Maker MV, and I'm trying to figure out how to add variables to display in the main menu. I have been searching on the forums and had a look on Youtube as well, but so far I haven't been able to find...
  5. CharismaticGamer

    Resizing the menu?

    Ok so heres the problem :/ I'm trying to make a game and the progress is going splendid. I'm doing it in this resolution Graphics.resize_screen(480, 272) . The only problem I have is making the menu fit. I realize this was a problem when I was trying to change my weapon. I couldn't see it. So i...
  6. TetsuyaHikari

    How to make an event stop repeating after opening the Main Menu and starting a new game?

    Alright, so it seems someone encountered an exploit in my project recently and I was hoping someone could help me figure out exactly how to stop it. When you start a new game, you are given a short intro, then you take one step forward and you're allowed to create your characters. Once this...
  7. Dachimotsu

    YEP_MainMenuManager "Right Alignment" causes error

    When I install the YEP_MainMenuManager plugin, placing it directly under YEP_CoreEngine, it works just fine. However, when I change the values for "Command Alignment" and "Command Position" to "right" (left by default), I get an error message when I start the game up: Error Uncaught...
  8. BloodletterQ

    One Man Party: Making the Main Menu double as the Status Screen

    Just wondering if there was a way that I would be able to make the status screen for my one playable character into the main menu GUI as well. Think Castlevania: SOTN. This would of course involve removing the Status option. This would also mean that you won't be able to highlight any...
  9. Rikifive

    [SOLVED] Help Description of Highlighted Commands

    Hello everybody, It's just me and my stupid ideas. This time I would like to ask how hard it would be to implement custom help window, where description of highlighted command would show up. It seems like a simple thing, but I know Ruby can be unfriendly sometimes, so... Any help...
  10. Rikifive

    Drawing Picture On The Highlighted Option

    Hello everybody, Sorry for endlessly asking questions, but I'm still a beginner in scripting and I don't know many things. What I want is to draw a picture near the selection rectangle (on a highlighted item). Since selection rectangle can be only... well a rectangle, I would like to draw...
  11. Rikifive

    Changing Actor Status Sizes of Reserve Members

    Hello everybody, I have posted that question before in Ruby/RGSSx questions that don't deserve their own thread, but I realized it'll be actually more complicated, than I thought, so I decided to create a thread for it.   So basically, I want to resize actor statuses of reserve members. I want...
  12. Rikifive

    [SOLVED] YANFLY | Ace Menu Engine - Adding commands

    Hello everybody! I'm using YANFLY | Ace Menu Engine and I'm customizing my menu. I added many custom command here, but I have one problem. How to set command to go to another scene after choosing actor? I mean something like in "Skills" or "Equip" - When you choose that command, you need to...
  13. Rikifive

    Extra Menu Window

    Version 1.3   This script creates a simple window with custom information in main menu. Variables, playtime, location etc. can now be displayed in menu.   > Display variables, playtime, location and many more in main menu. > Set as many *items* displayed as you want! There are 4 examples by...
  14. Wren

    Question about the bar/cursor on main menu

    Greetings fellow RPGMaker Developers! I have a question! I started using Luna Engine last night and was making progress but getting seriously frustrated and confused about trying to edit one particular part of the main menu, which is the flashing bar for the selection of battlers/actors on the...
  15. Korten12

    Menu Script

    So I made this custom image: Of the menu that I made in Paint.net for my game. I'm not sure there is anything like this specifically, it's not something advanced, at least I don't think it is. I don't have a mock up of any of the other pages (items, characters, formation, skills, etc...)...
  16. Jericho Swain

    Change Main Menu Sound

    Hi is there a script that allows me the change the Main Menu sounds ? I want to change the sounds when I move my cursor up and down the New Game, Continue, and End Game.
  17. Rishabh Varshney

    menu script for free

    Hello, i need a script of the main menu you see in the pic. thanks in advance
  18. main menu script

    Hello,  i need a main menu script in which the player bust is seen on the menu. like in Homework salesman. Thank you
  19. Misty

    Skip to main menu?

    Okay, I am writing a script for a splash screen transition. It works, but can't be skipped. #Skipif click SceneManager.goto(Scene_Title)endHow would I do this? Update: Thanks everyone! Got it working. I didn't know that there was no mouse support. 
  20. Nicke

    HE - Main Menu

    HE - Main Menu Introduction This script change the default menu scene to a more improved one, Adding a new animation feature, tweaking the visual and improving overall how the menu scene works. Functions from XS - Menu Delux is still there of course but with a slightly improved code. Features...

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