Here is the idea:
When the game starts, it randomly places 3 animals (chosen at random) on the screen at random locations. The locations are chosen so that none of them can bump into the other.
As the intro plays the animals are walking around the pen.
I would like to get the location of the...
Hiya!
I've been working on a game that relies heavily on the plot and I find myself with this issue:
There are maps (for example an Inn), in which many scenes/conversations happen. The same NPC might have different dialogues, cutscenes or locations depending on the moment of the story and I...
Hello. I wanted to know if it is possible (via events) to resume the music where I left it while moving from map to map, as it happens when you finish a battle. For example: The BGM is playing while you walk atound a town, the music fades when you enter a store, and when you go out again the...
I am trying to do some parallaxe mapping and the image appears on the screen fine and the character can walk around on it , but after the character reaches a certain point on the map the Event Boxes that I use to block the player from moving in certain places on the map don't work , is there a...
Been working on polishing some maps lately, and I started wondering about this. Say a demo is anywhere from 1-3 hours long; roughly how many distinct maps would you expect to be able to explore?
For example:
Currently, my demo game takes place entirely within a highschool. Notable story...
Hello! Sorry if I make any mistakes by posting this here, I just created my account today to ask this question.
I am currently working on making a open world game on RPG maker MV, and was wondering if there was a way to connect several maps together to create a seamless transition between...
I need some help. I purchased a new DLC and copied the contents into my project folder. I am making some maps, and noticed that some of the new contents are not appearing. My maps are in currently using the Outside tilesets, but the Town tilesets that came with the DLC are not coming up. What...
S'up,
I feel this is a stupid question, but what file are the sample maps in on MV, both Steam version and Standlone.
I'm new to MV (I mean, I just got it) and I don't remember having this much trouble finding the sample files in VX Ace.
I want edit some sample maps and make them into a big map...
The maps I'm making are all hand drawn by myself in a paint program. All of the tiles and such were made to fit a 32x32 grid, but when it loads into rpg maker, it's not fit to the grid correctly.
Is there a way I can just move the image in order to make it fit?
Secondly, when playtesting the...
So you want to use the Tiled plugin to gain more control over your mapping but just aren't quite sure how to get started or might be scared you would break something? No worries! I've created a video tutorial to help you get started with the basics! It's nothing fancy, has me stuttering in a...
Hello RPGMV community my name is justice and I was wondering how I can free up more space on my rpg maker mv events and maps as well as my project entirely. Any suggestion? Are there more organised ways of doing events?
Description of the feature:
Somewhere in the settings, you should be able to move the map list and/or the tileset box to the other side of the window.
Remember, It'd be an option. Means that if you prefer both on the same side, you can still have them there.
Code for implementation:
Not a...
A save/load map function.
The ability to save created maps, or at least a folder to place them in.
The ability to load the saved maps into the project, much like the load sample maps feature.
I think this feature would be a great developer tool for several reasons.
Creating your own set of...
Hey all!
I've done some extensive Google searches and cannot seem to find what I am looking for, so I'm wondering if anyone here knows.
There was a script for VX Ace that allowed for copying and pasting portions of a map from the same or different maps. This way you could have buildings...
Back in college some fellow students and I used to have a weekly challenge in whatever editing software that we were learning at the time. What we would do is either take a photo and do some recolors or describe a scene and have everyone create something based on the scene. The idea behind it is...
Hi guys! so I love making maps(quite obvious cuz I made a workshop about it). If you like me to make some maps for you if your'e having a hard time, or you're lazy to do it. Anyways, here are some maps I made.
So here's the template:
What type of map. Please elaborate if this is a shop ...
Hello!
In another forum I was already able to do this, because I would like to mapping and this also gladly, I would like to make a own thread and present maps.
I also mapping for others to. So I do not accept orders, but if I like a map I would be glad if I should make you a joy with it.
You...
Hello!
I wanted to make a Dating Sim kind of game where you play as a young teen, which moved to a new town blablabla.
It should be inspired mostly by Harvest Moon or Stardew Valley (without farming) but I have a problem:
Is there any possible way to make a NPC move around on a (not TO...
What video game has your favorite level design or maps? Is it the layered dungeons of Legend of Zelda Ocarina of Time? Or do you the love the sprawling fields of Final Fantasy XV? Does the asymmetric levels of Overwatch tickle your fancy? Or the colorful, and puzzle heavy dungeons of Golden Sun...
Hi there community! I had a question that's been really frustrating me for the past couple of days. I subscribed(downloaded) a couple of maps for MV on the Steam Workshop. However, I can't not find the files for these maps anywhere on my computer, it's like they don't exist. After clicking the...
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Yay, now back in action Happy Christmas time, coming back!
Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
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