maps

  1. Regions

    Hi, I am wondering something about regions. If I have a map for my city and I use region 1 in that city for, lets say a training ground with monsters in it. Would I be able to use region 1 in a different map? I guess what I am asking is, are regions reusable? 
  2. Tsukihime

    Placeholder Maps

    This script allows you to create “placeholder maps”, which are maps that are meant to be replaced with other maps when you load the map. It uses something called a “replace map formula”, which is just a regular ruby formula. When you load a map such as transferring from one map to another, the...
  3. orochii

    OZ OverTiles

    OZ Over Tiles Author: Orochii Zouveleki (a.k.a. muramasa) - Version 1.00 (RGSS3) Category: Maps   Description: One thing that happens in RMVXA is that isn't completely compatible with big characters. It loads and draws them correctly, but has issues with the "priority tiles" (star sign)...
  4. Indrah

    Need some input on a possible map selling plan

    Hello, ladies and gents. Today I come to you in a slight panic after a very scary, scary, SCAAARY visit…to the bank. So long story short my money is running out fast and I won’t be getting money from the commercial project we have on the works for months yet, and commissions are both time...
  5. Monkeysnow55 The Cookie

    Mapping...?

    I'm not really good at making maps and I want to know some tips for it, some of my maps are good but dungeons are hard to make too, I use the dungeon maker sometimes but then I can't make 17 by 13 maps, I need some tips please? If this is in the wrong forum you administrators can fix it.
  6. flimbo

    Random connected maps

    Hello,   Ok, so here´s what I would like to do:   - Connect several maps (around 20, selected out of 25) through teleport events.   - Each map could have one, two, three or four exits/teleport events. This info would be defined in each map    - Each exit/teleport event would connect to...
  7. betzelel

    question about maps and HUDs

    hi all, i am Luke Galutia and i am new to this fourm and to RPGMaker Ace. i had a question, for you all if this is something that is even possible. something was wanting to do in my game, is to create a menu page which had a image of the map (both world and buildings and dungens) and i was...
  8. 3D Maps with First or Third person views?

    Excuse me if this is in the wrong place, but a while back I was browsing in the name of curiosity and someone somewhere meantioned that they made some 3D fields/maps that one could explore. I'm having a lot of trouble figuring out ho wto do this though. I wanted my main character of my game to...
  9. Tsukihime

    Creating your own Collision Maps

    This tutorial demonstrates how to create a collision map. The approach used is to take an image of your map and then draw the collision map on top of the image, using the image as reference, and then saving the collision map. This example assumes the tile size is 32x32, but you can use it for...
  10. Tsukihime

    Collision Maps

    This script allows you to replace your tile passage settings with a collision map. Collision maps are optional; a map can use the default tile passage settings. However, you can only choose between one or the other. The collision map is straightforward: it is an image the size of your...
  11. Tsukihime

    Region Fog

    This script allows you to control fog of war using region tiles.  Each map can assign multiple different regions of fog. Different fog regions are separate from one another. Script calls are used to show or hide region fog.   Download Get it at Hime Works!
  12. sherlockthegame

    SHERLOCK: THE GAME IS ON (A Crime Solving Puzzle RPG)

    _____________________________________________________   SHERLOCK: THE GAME IS ON Hello! I'm a representative for the fandom-wide puzzle rpg project, Sherlock: The Game Is On.   For more information, you can view our featured interview for The Daily Dot here...
  13. Flamemaps!

    Hi I'm new here, and I thought, I'm starting with a small gift. With Flamemaps! What are Flamemaps? Flamemaps are images that you can put on maps and then sees it so like burning the map (<-- sorry google translated. I'm from german :D  ) Screenshots...
  14. FenixFyreX

    Stairs Movement

    Stairs Movement v1.0 FenixFyreX Introduction This script allows movement on a diagonal line to emulate scaling staircases. Features - Easily designate a staircase via a region - Change the speed at which steps are taken to match the pace of moving up/down the staircase - Alter the y coordinate...
  15. Jesse - PVGames

    Pioneer Valley Games Resources - Official Topic

    Welcome all to the official Pioneer Valley Games forum topic. Here you can find some of the latest information and updates about current and future products, and you are also free to share your ideas and requests as well. If you want even more in-depth information, head on over to: Pioneer...
  16. Levi

    Map Making with Levi W! [not RM maps]

    Hello! I'm going to show you how to make some purdy maps. I use GIMP, so this tutorial will deal solely in GIMP. And as none of the tools I'll be using are unique to GIMP, it will work with other editors... but I will not offer support for other editors. This tutorial is mainly about creating...
  17. Tsukihime

    Tile Swap

    Tile Swap Author: Tsukihime Overview This script allows you to easily change tiles on the map. Download Script: Get it at Hime Works Tutorial: Easy Tile Swapping. I would recommend reading this to see how this script works. Extensions "Swap From" functions - specify tile to swap using...
  18. FenixFyreX

    In-Depth Maps v2.0

    Fyx In-Depth Maps Version 2.0 Introduction This script is not exactly plug-n-play. You have to mark tiles that you want above the player with a region. Then, you have to surround those tiles with the non-passable region. It sounds complicated, but it really isn't. Check out the demo :D...

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Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??
Yay, now back in action Happy Christmas time, coming back!






Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c

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