mario and luigi

  1. Counter System with SRD ActiveDefenseCore & VE_ThrowableObjects

    In AlphaDreams' Mario & Luigi games, the player is able to dodge and counter attack via button prompts, When an enemy attacks directly, you jump to avoid and on to them as well When an enemy attacks using projectiles, you can deflect them using your weapons I've stated the plugins I'm using on...
  2. [MV] Counter System with SRD ActiveDefenseCore & VE_ThrowableObjects

    In AlphaDreams' Mario & Luigi games, the player is able to dodge and counter attack via button prompts, When an enemy attacks directly, you jump to avoid and on to them as well When an enemy attacks using projectiles, you can deflect them using your weapons I've stated the plugins I'm using...
  3. Canini

    RMVXA Alex and Adva (I´ve heard norse)

    Alex and Adva (I´ve heard norse) Hello and thanks for taking a look at my game prototype! This is the second game I have started working on since joining this community and the first one I feel good enough to elaborate on. SECTION A: GAMEPLAY MECHANICS SECTION B: CHARACTERS SECTION C...
  4. King Bowser

    Mario and Luigi Tilesets

    Hi, I've often dreamed of making my own RPG game based of Nintendo's Mario and Luigi series. While I've managed to get the character sprites, I'm having trouble getting the tilesets. I've looked everywhere I can find on the internet, and yet there seems to be no tileset sheets based of Mario...

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Can hopefully move onto doing visual effects and sound design now. :kaophew:

The latest RPG Maker Games Critique with Studio Blue starts now! Let's jump into Kamigami: Clash of the Gods!

Title Screen 100% Finished
Evangeline.png
I'm starting to enjoy doing pixel art! Not to mention it's getting easier to do commissions :kaojoy:

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