math

  1. Parallax Panda

    Simple math with variables and script calls?

    Okay, maybe this isn't really Javascript? Maybe it is? I dunno because I'm a complete chump when it comes to programming (and math in general), but I think this might be the correct section of the forums to ask this. At least most people on this board probably know how to do what I'm asking...
  2. FoxySeta

    VNMaker 【Chapter 1】A Priori

    【Recruitment thread】 The length of the story itself won't be excessive, but it will contain elements of deep substance, such as depression and interpersonal relationship (see Setting and Character). Gameplay Finally, the gameplay: each minigame is a simple mathematical game inherent to the...
  3. Doktor_Q

    Base Parameter rounding?

    How does MV handle rounding on base parameters? Does it truncate it off, or does it actually round to the nearest whole? For example, if I have a defense of 1 and I multiply it by 150% with a status (result of 1.5), will the game treat it as a 1 or a 2? What if I have a defense of 2 and I...
  4. HayaEdu

    Little Help for my Demo Math Game

    I have problems with my simple math game. The answer for the operation is wrong; I think it did not go into one of the conditioning on my script. I think showing pictures is a better explanation. I'm a beginner with things like this, but I think I have no big problem with the variables. The...
  5. HayaEdu

    Math Game, How to?

    Does anyone know how to make a math game where the amount of damage is affected by your answer, lesser if wrong and greater when right? The questions depend on how strong the enemies are; items, randomly given although categorized by level of difficulties. I know it's easy for the others but I'm...
  6. FoxySeta

    FREE 【VNM】【Recruitment Thread】A Priori

    【Official thread】 ⚠I tagged users who applied for a role. ⚠I chosed to be very detailed here, but it is way less work than it seems! ⚠You can also apply for one of this position if you want to share work! If you would like to apply/have any questions/have any feedback: PM me or comment...
  7. Tuomo L

    Theorycrafting, how powerful is the explosion?

    I had absolute no idea where to put this, so I'll post it here. When talking about really massive explosions of stellar scale, generally it's accepted that an explosion of a Super nova is 350 septillions (350x10²⁴) gigatons of TNT minimum. In a game of mine (adventures of dragon, for anyone...
  8. BerryB

    RMMV When Miracles Cry - (In Development)

    To begin the Renewal, a Miracle must occur. However, when Miracles cry, will you answer? Planned Release Date: Late 2019 Story: - As tragedy strikes, one life hangs in the balance and one's flames have all but lost to the mortal realm. Yet the flames flicker, to wander the thread between...
  9. Complex Event Help: Number Reduction

    Hey guys, This is a somewhat odd request but I'm in a little over my head here considering I'm only used to basic eventing but just wondered if it'd be possible to do a reduction of 8 digits but with some special exceptions. For example: Players birthdate is (05/07/1988) so he inputs the...
  10. Storing enemy stats/attributes inside variables to apply in Damage Formula, won't work.

    Hi guys, this is actually my first time posting a thread on this website. I hope I am easy to understand. I have the following situation: I have assigned certain enemy attributes to variables for each of them. I used the command "Control Variables" In this case for: enemy ID #5 Current HP -->...
  11. Yitzi Litt

    Random Fractal video

    I made this recently- thought I might as well share it.
  12. AdamSakuru

    Using a stat In Post Damage Evaluation Math

    <Post-Damage Eval> var bonusStateRate = 0.20 + (user.luk / 300); if (Math.random() < bonusStateRate && target.elementRate(1) > 1) user.addState(7); </Post-Damage Eval> In my project, I'm using this post damage evaluation to award a bonus state if you hit an enemy's weakness and if a random...
  13. overlordmikey

    Yanfly's Class Base Parameters Random Stats Gains?

    Anyone know if I can use Yanfly's Class Base Parameters to set it up so that stats go up semi-randomly. I'm not that great at writing mathematical formula (usually my brother and the other member of our team does math), but it seems that there should logically be a mathematical formula to do...
  14. AdamSakuru

    Confused on how to figure out 'Wait' time for movie files

    Can someone explain to me how to figure out the correct wait time to use in the editor after playing a movie file? (if you're not sure what I mean, RPG Maker MV will still process your event while a movie is playing, the workaround is to use the 'wait' command to match the length of your movie...
  15. GoodSelf

    Help with a complex Math problem

    So, I'm trying to figure out how many combinations I can make using the following restrictions, it's kind of hard to explain, but bear with me. Let's say I have four actors in a party, each one of those actors has a small image associated with them, and when a battle starts, a large image is...
  16. jorrin

    ask math questions

    Hi, i'm making a math game to help students and children with math, but i'm only able to put in multiple choice, which they can just guess. I was wondering if there was a way for the player to type the correct answer to a question so they actually have to do the math.
  17. Screen will not show my external information

    OK. Noob here, sorry. I am an experienced Actionscript coder, but have never tried javascript before, and this is also my first stab at RPGMaker MV. I am attempting to create a math game. I currently have a group of arrays that have the questions and 5 choices for answers. Then, in the array...
  18. Random Gaussian Distribution

    So, I've been in need of a Gausian number generator, so I made one. Took me quite a number of hours to complete, but here it is. #=============================================================================== # Rndom Gaussian Distribution # Created by Raxmo, 11-23-2016 # free to use for...
  19. GoodSelf

    Math Probability Question

    Alright, so lets say that I have 9 tiles arranged in a 3x3 pattern. Each of these tiles has 3 possible variations, lets say they can be either Red, Blue, or Green. It's easy for me to find out how many combinations there are, its simply 39 or 19,683 possible combinations. Now, lets say...
  20. Carduus

    Damage Formula Discussion?

    While I was trying to think of every blessed switch I'd need in a damage formula, I realized I had a bigger issue: the implications of various damage formulae on one's game. 1. If monsters and characters both advance linearly, how is the player experience changed from both advancing...

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