PixiJS 4.5.4 - WebGL
RPG Maker MV 1.6.3 - (Steam Version)
Computer - MacOS 11.1 w/
- Graphics: Intel Iris Plus Graphics 1536 MB
- Memory: 32 GB 3733 MHz LPDDR4X
- Processor: 2.3 GHz Quad-Core Intel Core i7
Randomly when I test my build or actually deploy it it get this error...
Since this had been adressed several times already, I thought that this would have been fixed:
If I open the menu scene in the game and close it again for a few times in a row, more and more memory will be used, eventually crashing the whole game (with my 4GB RAM Computer...
I searched a lot, but it seems like this has never really been adressed properly: Is there a script-call or a plugin to unload specific images from the image-cache?
This should be an important question for a lot of parallax mappers. I know that there is the automatic garbage...
The redis: https://redis.io/
Before starting: I'm South Korean, it's mean... i don't use English well. and please understand when i use English silly
Original article: http://avangs.info/study_rpg_mv/1682432
First of all, i just test at "window 10", "RMMV 1.5.2", "redis 2.8.0", "redis-server...
What is the gray section of the pie chart? I realize most of the memory used by my play tests are unlisted in task manager as well.
Edit: Removed tag chrome debugger as this is also a more generic problem with memory later in thread
Here's a series of screen shots, where one can plainly see the memory use increasing as the Actor goes from Map to Map (House to House...)
All I do is walk to a house, enter, walk around then out and on to the next one. The memory rises; it had climbed a bit more still after the last pic, the...
I just got a copy of the trial today after transitioning from windows which I had my original copy of vx ace. Linux Mint has a compatibility layer called wine, which I'm able to run most windows programs without a problem, except for specific things.
When I opened RPG Maker VX Ace, after...
Lately ive bin wokring on a plugin. Got it even to a point where i can say it does everything i want it to be able too.
if not for one thing.
Ingame changes made cant be rememberd after you shutdown the game.
Ive got my variables from the plugin:
var Enabled1 = parameters['Enabled 1'];
I'm about to have a crack at Parallax mapping for the first time, kind of struggling to find a nice rounded tutorial from start to image, that isn't just visuals to music, and doesn't use outdated script, but found a few so hopefully should be able to make it through.
EDIT: Ok a...
Referring to https://github.com/Archeia/YEARepo/blob/master/Battle/Combat_Log_Display.rb
there is a pause when loading the combat log during battle, and I suspect that there's a possibility that checking it after a very long battle or when there is already a lot of memory being used could cause...
Hey everyone! Throughout the whole contest I completely forgot there was a forum or anything. Upon discovering, I thought I'd share my game here, since I see other games out and about doing the same. This is my IGMC Entry, and I'm looking for feedback as well as more people to play...
I am working on creating a cutscene that is a memory. I've seen some in the past that went black and white to convey a memory. I was going for a "fuzzy" effect to show the same. I'm not sure I've accomplished that.
I used a picture with semi-transparent color, fading to no color in the middle...