menu command editing

  1. Menu Command Help! Special "Available Endings" Menu :3

    (NOTE, I made a sketch of what I wanted for my Pause Menu and made a sketch. I realized what I actually need is a Menu that changes depending on variables, as well as adding an extra option in the menu. As such, I am going to make a new post detailing more info on what I need.) Heya, so in RPG...
  2. OnslaughtSupply

    Modification to Mog's Mog_SceneMenu

    What I would like is a modification to MogHunter's Monogatari(Spelling?) Menu Plugin. What I need is parameters added to have X and Y values for each of the commands. By default, the plugin sets them up staggered and the X/Y only controls where they start and not each individual value. I'm using...
  3. Poppie360

    Help with changing Menu commands

    I'm using this item scene rather than the one that comes with the project when you make a new one. what i want to do is make it so that the "item" command in the menu when you press "X" goes to the scene in that system (Scene_GridInventory)...
  4. Chef

    Menu Screen Help needed

    Good evening, So I've been trying to figure out how to modify a menuscreen without succes. And I was wondering if someone could help me? What I want from the menu already is in the AlmanacMenu JavaScript file but I have no clue on how to fix any issues or put things in the right order. I...
  5. Gameception

    Idk if this is the right category since I'm super new here but I have a request that might be a little weird because so is my game tbh. Basically, I want my players to be able to play the game in-game. I mean they find a PC somewhere and upon interacting with it, have my main character play the...
  6. Nisshoku

    Menu Command Not Disappearing Despite Removing Plugin

    Alright, so I am gonna get straight to the point here. I started a project a while back, and for the longest time I was using PH Quest Book plugin to log all the quests the player had received. Recently Yanfly has introduced his plugin for a quest journal and because of my love for his plugins...

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A surprising number of plugins have appeared for MZ since last year. I'm currently making a "shopping list" so that I'll know what I need to test when I switch over to MZ later this year. Much of it is stuff updated from MV plugins, but there are also a good number of new things. It'll be fun to test it all out.
A little dental dilemma this week. One my temp crowns was sized incorrectly and needs some sanding. And dentist was out till Tuesday. Pain is minimal though. Hope everyone here is well. :)
Got like a sudden surge of wish lists overnight. :)
The theory has been proved. Based on an invisible image's data(the big red dot in the previous image), RM can identify different parts of an enemy and do something respectively. :kaojoy:

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