I am trying to add an animated svbattler to the menu screen but have only managed to add a non animated sprite. I have looked into "SRD_AltMenuScreen_BustSelect" to try and reverse engineer and see how he did it but.. I am a beginner at coding and it may take me weeks to fully understand...
Hey everyone! I'm looking for help with something that seems pretty advanced and I am still only just a beginner, heh. But it's an important part of my game, so I'd really like to be able to implement it, even if I have to find work-arounds!
Basically, I want to be able to create my own...
Hey all! I hope this is in the right place.
I have been wanting to make a custom menu and I know veeeeeeeeeery little about Java, and what I know is: That I hate it.
I was wondering if anyone had any helpful tips on how to make a menu look a specific way/ if anyone has a plugin that does...
I've been looking around, but have been having trouble finding an answer online.
I use a different set of stats (6) than MV uses (Strength, Defense, etc), and unfortunately, MV's main stats show up in the equip menu.
Is there any way to either hide these stats entirely or replace them...
I would really like it if there was a plugin for MV to provide menus that were easier to use than the default menus (preferably in the style of CRPGs like Oblivion, Fallout 4 or the SkyUI plugin for Skyrim).
Most importantly, menu options should be selectable with one click as soon as...
Request: I'm looking for a plugin that adds an Objective window in the main menu. **Different from quest log/journal on their own scenes with details such as conditions and rewards.**
Method: Checking assigned variable's value and extracting line(value) from notepad in data folder...
I'm a developer in a adveture through the RPG Maker.
So, I've searched for many times but without any sucess.
I have one switch that my friend and partner dev made, and I want to get the name (or even 'obj' properties) of the current option where the 'cursor' it's over.
Hi, I was developing my videogame and the last time I visited the "System" menu I realised that it had completely disappeared, what's wrong?
The game is almost finished and until now it has been working, what can I do?
Thank you for your time
Sorry for posting again but I'm doing a menu ATM...I am somewhat new to programming and can't really find any guides online about what I want to do.
This is what I'm attempting to make:
Is there even a way to implement this? I know I could event it, and I'm willing to and have tried, I just...
I'm using Stat Distribution plugin by SumRndmDde and I want implement Single Actor by Ventiq. Both plugins works perfect by their own. Stat Distribution adds a new command/window in the player's menu while Single Actor change the player's menu aspect. When I use Single Actor, the new menu keeps...
I'm very new to these forums so I apologize if this isn't the right place to ask for help with this...
I'm currently looking to find a way to replace the basic Stats in RPGMV from the Text that is specified in the 'Terms' section of the Database, to Icons. I would want these to...
I'm using one of SumRndmDde's Alt menus, the one called KH (kingdom hearts)
I love it because it got just the style I needed! However as seen on the picture below the actor sprite is cut off. Is there a way to move it so you can see the whole sprite?
Hello! I am looking or a plugin that can remove the small money window (the window on the bottom left that says 0), and the huge window on the right, here's a screenshot
I also want to place the menu item options in the middle of the game screen, can anyone help me?
Creator name: Kanji the Grass
visual novel style with menu buttons
- Possible to save during text message process
- Plugin parameters to set up buttons on the screen
- Character can appear depending on window position
When setting up...
Hi There. I have a question regarding on user interaction experience. By default, after selecting 'Equip' from menu, player needs to select an actor before getting into the equipment menu of this actor. Up to here it's all ok.
But once the player completes actor build up and exits equip menu...
I used RPG Maker VX Ace/ MV with Himeworks script/ plugin to make Windowskin Tester.
Game.exe lets you try out windows inside Graphics/System folder (for Ace) or img/system folder (for MV)
File name has to be "Window" (default) or "Window#" # is 1 through 5
Instead of opening up RPG Maker to...
Creator name: ルファー (Lufar)
Few font features from RPG Maker VX (Ace) can be used in RPG Maker XP/VX.
Following customization automatically applies:
Whether or not to draw shadows on the text.
Line 148: true or false for default shadow...
Makes it easier to switch actors on the status screen with left and right arrow keys.
Creator name: Saara
Non-commercial use: OK
Commercial use: Not Allowed
Redistribution: credit required
Redistribution after processing: credit required
For RPG Maker VX Ace...
I am currently trying to arrange the Window and Screen Layouts, but I cannot figure out how exactly to do so.
"Current.png" is what I currently have... and "Want.png" is what I am hoping to achieve...
Can anyone help me with this problem?
CGMZ Menu Theme
By: Casper Gaming
Last Update: 2/22/2021
Latest Version: 1.1.0
Adds a BGM to the menu. It will autoplay the previous BGM when exiting menu. The menu theme will persist through all different menus within the main menu (such as item, status, or save).
Play a separate BGM in the...
Early try to draw our Demon Countess, who destroyed her own soul leaving just an empty shell of a body - until our heroine unwillingly takes possession of it, every time she falls asleep.
(I know it’s a premade face from the Dark Fantasy Set, but I spent so much time with her, that I can’t bring myself to change the sprite anymore xD)