1. RMMV Changing the Message Window Animation?

    Hi! Newbie and first time poster here, have been using RPGMaker MV for a while now, and I have been stumped on finding a functioning plugin for MV that will let me do the following. (I will be providing some visual aid as I want to make my point as clear as possible...) I want to change the...
  2. GroovDood

    Need help getting keybinds

    I've been using Yanfly's keyboard config plugin, which is amazing, but I want to know if there is a way to have the keys that are bound print in text boxes. Press "Blank" to dash, or whatever. I've been looking in the plugins and online and I haven't been able to find anything, would appreciate...
  3. FG7

    FG7 - Simple Game Message

    Simple Game Message By: FamilyGamer7 Introduction Features Screenshot(s) Script How to Use Terms of Use
  4. run event during message

    I want to trigger a specific event when I press a button in a specific message while the message is being displayed. For example, in Ace Attorney, when a character speaks a certain word, player presses the Q key, then the character shouts "Objection!". I want to make system like that. Could it...
  5. Eliaquim

    Eli Message Common Event - Auto inserts common events into a event list before and after messages!

    Author: Hakuen Studio Introduction There may be occasions or even systems where it is necessary to introduce certain commands or actions before and after each dialog in your game. Whether it's turning on a switch, playing a sound, changing a variable, showing an image, and so on. Doing this...
  6. Eliaquim

    Eli Message Actions - Add several new escape codes to any window!

    Author: Hakuen Studio Introduction If you ever made cutscenes in RPG Maker, you probably see how this can be tedious when mixing actions and dialogues in an event. This plugin aims to make it a lot easy! You will be able to play music, show balloons, change switches, and much more using escape...
  7. RMMV Skill "Message" does not display in battle

    Hello! I'm making a small game for my friend for his birthday. There'll be lots of in jokes for him to enjoy. Not using weapons, I've installed the "Weapons Unleash" plugin to allow skills to be assigned to classes/characters rather than weapons. However when I type in the "message" box for...
  8. RMMV searching Bust message that show both face and body + same body

    I'm searching a bust message plugin. yes, there are some bust plugins but they all replace the face image. what I'm searching for is a bust plugin that lets you have both face and body shown at the same time. for those who don't want to use much time or/and not an artist. I'm thinking of using...
  9. Elmorethemagician

    RMMV [SOLVED]Looking for a certain kind of pitch changing message sound... []

    I'm looking for a plug-in that changes the pitch of the sound each time a letter appears in a textbox for MV... I tried some of them but they weren't what I was looking for, I found a few but they were sadly for VX Ace. Plus, I'm looking for one that is free... I provided a quick example: In...
  10. How can I display a dialogue message box in battle before the side combat UI shows up?

    I have a battle event that begins with a few dialogue boxes triggering from turn 0, but because I've disabled (enemy emerges!) 4 character's faces shows up for 1-2 seconds before the dialogue box starts writing it's message (using the side-view timed combat). Is there any script or any way to...
  11. Dee_Law

    RMMV Message box customization help(RPGMMV)

    Heyo gamers! I added "Galv's message styles" to my project and it seems to run very nicely. The problem I'm having right now is that since I'm also using Yanfly's "Better messages" plugin, there is a mismatch between the color pallets of both the character name window and the actual text box...
  12. Lonewulf123

    Common Event Message Codes and Custom Macros

    Hi, I'm looking for a snippet that can help call a common event during a message via an escape code. For example placing a code like \comev(x) would run common event number X upon reaching that point in the message. Also, if there's a script that lets you set up your own macros. I know yanfly...
  13. Radical Nox

    RMMV Yanfly Extended Message Pack 1 Letter Sounds commands not working*

    Howdy! I wanted to use commad \lsn<filename> to change letter sounds for certain characters but command isn't working like it should. For example - default sound is Cursor1 - I want to change it to Attack1 in certain textbox only, so message textbox looks like this: [ \lsn<Attack1> "text"] It...
  14. ovate

    Replace a Window with an Image/ Windowskin

    WindowBackImage - Version 1.5.1 (2021/01/30) Creator name: Triacontane Overview Replace windowskin with an image Note: Image file has to be inside img/pictures folder. Features - Replaces the window with an image of your choice. - The original window frame will be hidden. - Parameters...
  15. ovate

    Message Sound Effect [MV & MZ] - Dialogue Blip

    MPP_MessageSE - 2021/01/18 (ver. 1.1) Creator name: Mokusei Penguin Overview Add the function to sound SE to [Show text] Note: This plugin is for RPG Maker MV and MZ. [Show text] control characters: \SE[n] Change letter SE to n / 0 with no SE Plugin command details - In MV, the variable N...

    RMMV Message emerge in battle

    Hello, Before telling you what I need, let me explain you which plugin I use and why. I'm using YEP_Message-core and his extension 1 to display my messages in game and in battle. I'm using GALV_MessageStyle to have more control on my windowskins I'm using Cae_BattleMessage to have more control...
  17. ovate

    Kanji - Visual Novel Style (menu buttons)

    NovelStyle.js (2019-08-17) Creator name: Kanji the Grass Overview visual novel style with menu buttons Features - Possible to save during text message process - Plugin parameters to set up buttons on the screen - Character can appear depending on window position How-to When setting up...
  18. ovate

    junenbo 100 facesets

    Terms of Use- Commercial use: OK (you can't sell material by itself) Redistribution: OK Processing: OK Redistribution after processing: OK For RPG Maker VX Ace credit: junenbo Source https://tm.lucky-duet.com/viewtopic.php?t=7841 Nearly all facesets have 8 expressions. Zip contains 100 images...
  19. ovate

    Event Command Skip

    Event Command Skip - 2020.7.26.19 Creator name: OneEyedEagle Overview Makes use of labels and adds event command SKIP Features - New label is added before the command to start skip | SKIP - New label is added after the end of command to skip | SKIPEND - When a key is pressed during a command...
  20. ovate

    Smooth Battle Log +Draw Text Ex

    Smooth Batte Log - 2020.7.23.22 Creator name: OneEyedEagle Overview Battle log with scroll display and faster battle progress. Note 1: It's not a fast-skipping script Note 2: you need Draw Text Ex script which is provided in this thread for Smooth Battle Log to work. Features - Battle log...

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One year and two days ago, I got RMMV. So far I have:

» Gotten Ideas™ from VXA’s music.
» Made a test project to teach myself the basics.
» Successfully done up a no-combat outline for Ideas™.
» Entered the Boss Battle Build Bout.
» Burned out for over seven months after trying the One Map Challenge.
» Found my groove again about a month ago.

And it feels good to be back on track again.
Let there be light!
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Just a little mood-piece for the game I'm working on with @spillycat :)
Logo of the new game I‘ve been working on with @Finnuval ! F05668FB-8AE1-4214-948F-0F58397FF282.jpeg
"What!? 2000!? There's no way that can be right!""It's over 2900!"

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