Hello!
I working on a project with limited item capacity (using YanCore to make the stack limit x4), but I want the game to display a message if you fail to obtain an item because your capacity is full. I can imagine how to do this with treasures, just have the event check the item capacity vs...
Title: Images During Message
Version: 1.0.0
Author: DKPlugins
Description: Allows you to display images during dialogs using special characters.
Compatibility:
RPG Maker MV: 1.5+
RPG Maker MZ: 1.0+
Features:
Display images with special characters during dialogs.
Ability to hide the image...
Phone Menu 0.7
Pheonix KageDesu
Introduction
Note:
Version is 0.7 becouse i not implemented all features that i wanted yet, but all core features is implemented and plugin is 99% working.
Here is roadmap:
0.8 - Notifications (on map)
0.9 - Modal PopUps for Phone (Question, Choices...
KMessageTarget MV
2 Versions
by Kyonides Arkanthes
Introduction
By default the Battle Log doesn't expect you to add a target's name to a skill action message. This plugin changes that to make sure you can certainly read who's the hero's current target.
Simple Version...
Hello @Eliaquim!
I downloaded your link that you sent in your reply in my other post. I now have the Eli_Book, Eli_CustomParameters, and Eli_ClassCurves. I will post Pictures of my plugin order as well as the error messages that show.
Plugin Order:
Error Message With Eli ClassCurves ON...
I've just recently started using RPG Maker for the first time and decided to start with MZ, while making my game I needed a way to hide some choices until conditions were met, so I installed the VisuStella message core plug in to make things easier, problem now is that having the plug in on...
Sup,
So, I got kinda stuck at this point... I was searching for a working message SE plugin (the one that plays a short SE continuously while the text is being "printed" in the message box). All the ones I found don't work (Synrec_TextSounds) or just make a single sound at the start of a...
Hi! Newbie and first time poster here, have been using RPGMaker MV for a while now, and I have been stumped on finding a functioning plugin for MV that will let me do the following. (I will be providing some visual aid as I want to make my point as clear as possible...)
I want to change the...
I've been using Yanfly's keyboard config plugin, which is amazing, but I want to know if there is a way to have the keys that are bound print in text boxes. Press "Blank" to dash, or whatever. I've been looking in the plugins and online and I haven't been able to find anything, would appreciate...
I want to trigger a specific event when I press a button in a specific message while the message is being displayed.
For example, in Ace Attorney, when a character speaks a certain word, player presses the Q key, then the character shouts "Objection!". I want to make system like that.
Could it...
Author: Hakuen Studio
Introduction
There may be occasions or even systems where it is necessary to introduce certain commands or actions before and after each dialog in your game. Whether it's turning on a switch, playing a sound, changing a variable, showing an image, and so on. Doing this...
Author: Hakuen Studio
Introduction
If you ever made cutscenes in RPG Maker, you probably see how this can be tedious when mixing actions and dialogues in an event.
This plugin aims to make it a lot easy!
You will be able to play music, show balloons, change switches, and much more using escape...
Hello! I'm making a small game for my friend for his birthday.
There'll be lots of in jokes for him to enjoy. Not using weapons, I've installed the "Weapons Unleash" plugin to allow skills to be assigned to classes/characters rather than weapons.
However when I type in the "message" box for...
I'm searching a bust message plugin. yes, there are some bust plugins but they all replace the face image.
what I'm searching for is a bust plugin that lets you have both face and body shown at the same time.
for those who don't want to use much time or/and not an artist.
I'm thinking of using...
I'm looking for a plug-in that changes the pitch of the sound each time a letter appears in a textbox for MV... I tried some of them but they weren't what I was looking for, I found a few but they were sadly for VX Ace.
Plus, I'm looking for one that is free...
I provided a quick example:
In...
I have a battle event that begins with a few dialogue boxes triggering from turn 0, but because I've disabled (enemy emerges!) 4 character's faces shows up for 1-2 seconds before the dialogue box starts writing it's message (using the side-view timed combat). Is there any script or any way to...
Heyo gamers! I added "Galv's message styles" to my project and it seems to run very nicely. The problem I'm having right now is that since I'm also using Yanfly's "Better messages" plugin, there is a mismatch between the color pallets of both the character name window and the actual text box...
Hi,
I'm looking for a snippet that can help call a common event during a message via an escape code.
For example placing a code like \comev(x) would run common event number X upon reaching that point in the message.
Also, if there's a script that lets you set up your own macros. I know yanfly...
Howdy!
I wanted to use commad \lsn<filename> to change letter sounds for certain characters but command isn't working like it should.
For example - default sound is Cursor1 - I want to change it to Attack1 in certain textbox only, so message textbox looks like this:
[ \lsn<Attack1> "text"]
It...
My next mission is to make something in the style of an Atari 2600 game. Games from that era have looks that only a mother could love. Is it even possible to make something look visually appealing with this style, let's see!
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