I'm making a plugin which shows text at different locations of the screen. :rhappy:
Unfortunately my approach was by plugin commands and my messages of course include spaces which makes the plugin think it as another argument.
Like I say: drawText My message with spaces 0 0
(STRING MESSAGE, X...
VX style BattleLog+ - 2017/07/21 (Ver.1.001)
Creator name: mo-to
Overview
Changes battlelog in battle to VX style.
BattleLog appear in the message window.
Feature
- Customization display for: Simple Status Window, Party Command Right, and Actor Command Left
Preview
Installation
Paste this...
Item Destruction Rate - 2015-10-27 (basic ver) 1.01
Creator name: mo-to
Overview
Set consumption rate of consumable item.
How-to
In the database for item when Consumable is set to "Yes".
Put <destructRate: n> in the Note box. n can be 1 to 99 for probability.
Example) If you put...
Item Destruction Rate - 2012-03-26 (Ver.1.11)
Creator name: mo-to
Overview
You can create items that are used with probability.
If percentage kicks in, subtract the quantity of that item by 1.
You can keep using the same item without losing quantity until % happens.
How-to
In the item's Note...
Torigoya_TextLastGet - Feb 20, 2016
Creator name: Ru/むっくRu (Rutan)
Overview
add "last get item" to message. (\lastGet)
When using \lastGet in Text, it'll display icon and item name in message.
Features
- Shows icon and item name in text
- Also include text for gold increase
Example-...
I have several scripts installed but after I added Moghunter's ATB I no longer get battle messages. You know, those little "(username) uses/casts X!"
I want to be able to do stuff like having an enemy fumble an attack and a quick message would appear saying "X fumbles their attack!" and the...
Torigoya_BalloonInBattle - 2019/05/12
Creator name: Ru/むっくRu (Rutan)
Overview
Adds balloon message in a battle (side-view).
Features
- Parameters for customizing Balloon
- You can use these tags inside the Actors/ Enemies Note field to add messages.
Note: You can use commas by inserting a...
MKR_ShopItemMessage - 1.0.0 2018/12/03
Creator name: Mankind
Edited for integration with NPCDialogueShop: mjshi
Overview
Shop Item Message/ Item commentary for NPC shopkeeper
Installation: Place below NPCDialogueShop
Features:
When buying in the shop, the text in the note box is shown...
Hello everyone, hope your all well. I'm having some compatibility issues with two plugins:
MBS - Map Zoom and MV Timed Message Popups.
Basically, the message popups work fine at normal scale. However, when I zoom into any map, the popups do not anchor to events as intended.
Unfortunately i'm...
I am using Khas Message System script for RPG Maker VX Ace (link below) and I cannot figure out how to put the speech bubble over a particular event. The script itself says:
\e[x] Place the balloon over the event X.
Example:
\e[12]
I have done exactly that and it is...
Message Sound Effects v1.0
DrDhoom
Introduction
Enable sound effects for Message window with added delay between characters.
Features
- You'll be able to play SE for each characters, words, sentences and pages.
- Delay can be set for each characters, words and sentences.
- SE pitch can be...
I am trying to create a javascript function in my custom plugin that initiates a conversation in a loop. Text is displayed, and the user is offered the choice to continue or exit. If the user decides to continue, the text is displayed again with the same two options. This repeats until the user...
Hello:kaohi:
At the end of my fight, when the player beats the enemy, I would simply like to put a message "Congratulation, your HP has increased by 200".
I tried several configurations in the "Troop" part, but absolutely nothing works: my message doesn't appear once the enemy dies.
Do you...
Hey all!
I saw this thread for MV made by HimeWorks https://forums.rpgmakerweb.com/index.php?threads/message-pause-cursor.52984/
I was just thinking if someone could make one for VX ACE to add to my project. :)
EDIT: Well the option that I would need is to position the pause icon at the ending...
CallMenu.js
ver. 1.4.6
by Krimer
Introduction
Call menu during messages\choices on map by pressing one of the standard menu keys ESC, X, Insert, NUM 0.
Script
pastebin
Author's Notes
I created this plugin some time ago, but it did not have own topic, so i decided to create one :)
I tried to...
Taylor's Simple Message System 2000
Version 1.3a
Introduction
When I first switched back to RPG Maker XP after becoming fed up with RMVXAce, I ran into a problem with message scripts. Specifically I felt they were all overly-complicated when I wanted to be able to make edits to them myself...
Hi,
I've been using the Yanfly Message Core plugin for a year or so now, but I've periodically noticed issues where entire lines or paragraphs of text will simply not appear in the game while word-wrap is enabled. It never happens while word-wrap is off.
I'm on RMMV version 1.5.2 and using...
Hi there!
I've been looking all around for a way to display my battle log in the same way Mother games do. That is, a text-box that sits on the top part of the screen and describes what's going on in the battle, much like a window called with a common event, but for the battle log.
I don't...
Yay, now back in action Happy Christmas time, coming back!
Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
To whom ever person or persons who re-did the DS/DS+ asset packs for MV (as in, they are all 48x48, and not just x2 the pixel scale) .... THANK-YOU!!!!!!!!! XwwwwX
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