I was looking for a plugin/method that would restore HP (and MP) based on the increase of MHP between levels after level up. This is similar to what happens in Pokemon where if a actor is at 245/250 HP and they level up with a MHP increase of 5, their HP becomes 250/255. If they leveled up again...
Name: Max Hp Equals Hp State
Version: 1.0
Author: Mr. Trivel
Created: 2016-01-07
What does it do?
Allows specific states to make actor's Max HP equal to HP.
Screenshots:
Nope.
How to use?
Just list State IDs that would apply the effect...
Lunesis has started a trend of doing homages to me by putting a trilobite fossil in your game somewhere and I have to say I love this and encourage everyone who wants to credit me to do it too. XD
Rebuilding isn't going terribly so far. I caught some things that I was definitely overcomplicating in the original project. Here's to hoping the plugins play nice when testing starts.
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