1. Level up restore based on MHP difference

    I was looking for a plugin/method that would restore HP (and MP) based on the increase of MHP between levels after level up. This is similar to what happens in Pokemon where if a actor is at 245/250 HP and they level up with a MHP increase of 5, their HP becomes 250/255. If they leveled up again...
  2. Mr. Trivel

    Max Hp = Hp state

    Name: Max Hp Equals Hp State Version: 1.0 Author: Mr. Trivel Created: 2016-01-07   What does it do? Allows specific states to make actor's Max HP equal to HP.   Screenshots: Nope.   How to use? Just list State IDs that would apply the effect...

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Lunesis has started a trend of doing homages to me by putting a trilobite fossil in your game somewhere and I have to say I love this and encourage everyone who wants to credit me to do it too. XD
Made a plugin that allows you to randomly transmute items into other items weeeeeeee
Rebuilding isn't going terribly so far. I caught some things that I was definitely overcomplicating in the original project. Here's to hoping the plugins play nice when testing starts.
Praise be to the making of the games.
I might be getting engaged. If she says yes, I'll make the Super Mighty Pack.

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