4 mini games in one
After being busy for a while, I've made 4 minigames that you can use for your own.
1. Shooter 1:
Shoot all enemies with a canon in 20 seconds
You can simply add a new enemy, copy/paste a previous one and change it's route.
2. Shooter 2:
Shoot as much as you can in 30...
Hello i want to make a Mario party style board game with RPG maker mv but i have Some questions
1 How do i make turns for each player
2 how can i make a select how many players button
3 how to choose what player you want (from 8 available characters)
4 how do i make a dice
5 how do I make it so...
I'm new to RPG Maker and I've been thinking about making an rpg game with little mini games as a core mechanic (think like Undertale's combat when dodging stuff). Would this be possible in RPG Maker? Or would I be better off going with GameMaker Studio?
First off: Hi, I'm new to rpg maker forums!
I dont know if I posted in the right thread but I've run into a little problem.
I made a mini game in a bar using Galv's wheel of fortune plug-in. It costs money in my game but I'm not sure how to set variables so you can't play if you have under 20...
Now this might seem like a vague question but I'm looking for your guidance
what I want is to make a custom puzzle that is programmable and somewhat different to the generic push buttons, pull levers, enter numbers puzzles
This feature I saw quite heavily in both RM2k3 and...
Genre: Story Based Action/Adventure
All the links!
www.*******.com/Supergirl050 (Defs check this out if this tickles your fancy!)
www.tumblr.com/blog/innocencealways (A blog I started for Innocence, Always)
www.twitter.com/Supergirl050 (I'm a huge Twitter monger...
I'm having a hard time finding good minigames for RPG Maker MV. Maybe I'm just looking in the wrong place, but it was so easy to find minigames for vx ace. Minigames that could be a huge part of the game like Triple Triad, or just add to variety like the minigames from Sixth.
I am constantly...
Alright, so this whole year (starting August 2012), I am thinking of creating simple / mini games using VXA, with a slight use of scripts and events, that is. The problem I do just encounter is that my ideas, or list of mini games to create, has been filled up when I started to search RM game...