CHAIN REACTION
BETA 1.3 VERSION
<<< INTRODUCTION >>>
Explode near other blocks to break them into particles, that can break other blocks creating a chain reaction!
The longer the chain will be, the higher the score multiplier.
Get as much points as you can and share your scores with...
So I'd like to create an animated crafting system that encourages the player to experiment with different materials in order to find new ways to craft things. The thing is, I want this to be very visually natural and tactile, not something done through menus. The idea I had was for a potion...
Name: Pickboard
Version: 1.1
Author: Mr. Trivel
Created: 2016-02-16
What does it do?
Allows players to pick rewards from a board of tiles and costs some currency - be it gold or items.
Video:
Features:
Setting up multiple different sized...
So my game has this section in it with a piano. What I want to do is make it so when the piano is activated the player has piano keys that appear on the screen (or some other buttons). By clicking on them, or tapping (important as this will also be an app), they play sounds like a piano; but if...
I'm trying to make a minigame set, using spinoffs of age-old popular games like hide-and-seek, vine climber, space invaders, and (most importantly for this question) pacman.
You start off with only one available minigame, the rest must be unlocked by earning gold in the game. Game 1 is free...
I'm trying to make a fairly standard button-mashing minigame: You mash the confirm key to fill up a bar. It mostly works fine. But if you just hold the button down, you automatically win the minigame since it's checking every frame. Is there a way to distinguish between button-pressed and...
Hello, I am looking for some information on this script, specifically, when it stores actor data in a variable, how does it store that info? And is one able to use that information and make a conditional branch based on the winner of the match? Say, if the player wins, I want a switch to...
"Frozen Dream" is a simple NES-like 8-bit game. Your objective is to 'slide' to your destination point, while avoiding obstacles, collecting bonuses and defeating enemies at the end of the stages.
The action takes place on a mountain during Winter Holidays.
Generally, there's no...
Hi there,
this is my Flip a Coin Minigame.
Because I started learning JS two days ago, I decided to start small.
How to implement:
Copy the "PINC_CoinFlip.js" into your /js/plugin
Copy the "head.png" and "tail.png" into your /img/pictures
Add PINC_CoinFlip in your Plug-in-Manager
Edit...
"Good VS Evil: The Fateful Curse" is a Sidescroller Arcade Shooter game with RPG elements.
Two regal sisters were ruling the land of Erpegia together. They were keeping the peace for all the land.
However, one fateful day the peace was broken. Chaos Master Snix has cursed the younger...
Hello i remade one of my script from ace a SpaceShip minigame, you control a spaceship with up and down(or mouse) throught a tunnel
How to use it just call a script from an event :
SceneManager.goto(Scene_SpaceMinigame)Preview :
Hi everybody!!! I'm an italian developer. I don't speak english well , but I'm studying it. I present to you my little project:
1) Introduction
"A night in Tommy's room" is a small "Tower Defence". You are Tommy's guardian angel and you must protect him from the monsters' attack. This game...
Hello everybody!
I would like to ask how to refer to a instance variable from another class.
So, let's say I have something like this:
Don't mind the messy examples and such, I just want to know how to refer to that variable in different class.
Why am I asking?
Because I'm modifying Galv's...
Hey,
so I'm pretty much stuck at an event I'm trying to do. I want to have a little dance minigame. Basically arrow or spacebar pictures will be shown and if the player presses the corresponding key correctly, the player moves and you get 1 point. The big problem I have now, is that the button...
2 Arcade minigame i've made some day ago,i was planning doing more games but i don't know.
Here a video :
https://www.youtube.com/watch?v=JQSg2LkfJhg
Here the scripts :
Images Creations for numbers and class modifying (Needed to run the 2 other script)
Pong
Space Explorer
Hey,
I was wondering, if anyone ever tried to do this minigame, either with events or scripts. I tried searching for Shell Game, but didn't found anything (or a lot of topics with either shell or game in it..). Basically I'm looking for a good way to have a minigame with (possible 3) moving...
So, to jump right in, I made this page due to a previous topic I had started on the official RPG Maker Forums. It was the feedback gained within both that thread and private messages that prompted me to launch this… To give a brief idea of that topic, it was regarding a potential kick-starter...
So I have minigame where the player constantly goes down. When pressed down, the player goes down faster than normal and when up, he goes slower. The minigame is basically dodging oncoming objects and enemies. Eventing does not give good enough results so I thought to turn for scripters for...
DorkLord's (aka BossGalaga) VX Ace NoScript Slot Machine
(...or Fun With Variables)
Download the Fully Editable Project File from:
Google Drive (2mb) or Steam Workshop
*In case Thread Attach doesn't work*
**If anyone has questions about this or using this in their own project, feel free to...
I am working on a minigame idea. The main logic behind this game is:
1)Your character is automatically moving to the right (you have no control in the left/right direction).
2)You can control your character moving up or down while moving to the right to dodge objects.
3)If you hit an object...
so hopefully tomorrow i get to go home from the hospital i've been here for 5 days already and it's driving me mad. I miss my family like crazy but at least I get to use my own toiletries and my own clothes. My mom is coming to visit soon i can't wait to see her cause i miss her the most.
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
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