mobile

  1. [RMMV]Your tricks on optimizing MV projects on mobile phones?

    What are your experience on trying to boost a MV project on an, say, an Android 7+ phone with Snapdragon 625 and 720x1440 px to a constant 60 fps? I know that something like Snapdragon 625 is nowhere powerful nowadays, but I still want to cater for such phones, at least because my phone's using...
  2. When will there be a rpg maker that generates real apk files and scale everything at a good size at mobile?

    When will there be a rpg maker that generates real apk files and scale everything at a good size at mobile? Now there are lots of development programs that generate apk files and where you can include advertisments but rpg maker mv still can't do this and is not mobile friendly. Will this...
  3. Al-Farizi

    Need Help!

    Hi there I have some problem with autorun event. Btw i hope i'm not post in wrong forum Ok i make a game for mobile, today i'm test it using Redmi 5A (my phone) and the game run well. But when i test it using my friend phone (Realme 5 Pro), the bug its happen:( , the bug is can't run autorun...
  4. nintendowii111

    Virtual Mouse on Mobile?

    I’d like a plugin that would give the same functionality of the mouse on the computer but on mobile and controlled with touch. For example, dragging your finger across the screen would be the same as moving a mouse across the screen. I’m using a circle pad as an option to move so maybe program a...
  5. darumarchen

    Mobile Push Notifications

    I feel like this question may have been asked before, but I just can't find anything on it... But here goes! I'm trying to see if there is any method (plugins, script, mods, etc) on working push (local) notifications for Android/iOS for RPG Maker MV. My searches have resulted in message and...
  6. Faizal786sunny

    Need help here

    i was trying to play an RPG maker xp game on mobile and this pops up Any issues I could fix?
  7. MushroomCake28

    Questions about android/iOS

    So I decided for my next project to go the pc and mobile route with MV. I never exported to mobile and never coded an app for mobile so I'm a complete beginner when it comes to that (I've coded in C# but not in java, and of course I can do javascript). I just have a couple of questions about...
  8. Eliaquim

    UCHU_MobileOperation_Modified_Ext

    [/SPOILER] You can find the original Help File opening this file and check the Japanese version(jp). The plugin parameters are translated into English by RyamBram. Please give credit to him. Original Plugin by NAK...
  9. Lee Sang

    Sprites show black on Android device

    I have this flower sprite (spoiler below) which contains 189 frames. It looks fine on Windows but when I run my game on my Android device (Samsung Galaxy Note 9), it shows a black square. Sprites that have less than 15 frames can run just fine. Can anyone help me with this? I'll give more detail...
  10. Loz

    Deploying to Itch.io: Game works ok on browser but following error on mobile

    Dear colleagues! I was stoked to have my first demo up and running on itch.io, till someone informed me they got the following error screen playing on mobile, not android app mind you, just mobile through itch.io: If you like you may see it yourself by playing the first 10 seconds of the...
  11. Eliaquim

    Rakuen Zero - Youtube Channel!

    Passing here to promote the gameplays I will make on my channel. These gameplays will be from Rpg Maker games, but only for those developed for android. I will be giving priority for those who published in Google Play Store. But I will also play those who made apks to! I would also like to...
  12. Eliaquim

    Rm Mv - ScreenSize on Mobile

    Don't know for sure where to post this... Hello people! I would like some feedback regarding the screen size of my game. The first time I used 1280x720 resolution with onscreen controls. However, the controls were on the map. Even transparent, they bothered me a little. So I decided to try to...
  13. Eliaquim

    Mobile Portrait resolution

    Hi people! In my next game for mobile, I want to use portrait instead of landscape. I'm making some tests in PC to see the resolution with the community basic that I set 720x816 for screen and 720x1280 for Window, like the image below: It seems that the screen(width and height) is centralized...
  14. FeliPereira97

    Problems with Android deployment & plugins

    Hi, sorry if in wrong category, thought this one fits. I have a project that works perfectly fine on PC, but when I try it on mobile (for which I'm specifically building it), many bugs occur. Some changes I've made won't appear, the first spash screen is the original one, not the one I've...
  15. EseQueL

    RMMV Ascendants of the East (4v4 Battle Arena Mobile Game)

    FREE DOWNLOAD HERE - Google Play Link: https://play.google.com/store/apps/details?id=com.quelgames.eastfreetrial Hello everyone, I made a free trial version of my new mobile game. It's a 4v4 turn-based battle arena! My focus in this game is to have unique characters with complex abilities and...
  16. EseQueL

    Ascendants of the East (Mobile Game)

    DOWNLOAD HERE - Google Play Link: https://play.google.com/store/apps/details?id=com.quelgames.ascendantsoftheeast Price: $0.99 Hello everyone, I am back with a new mobile game. This time, it is a 4v4 turn-based battle arena! My focus in this game is to have unique characters with complex...
  17. Immanuel

    Problem on Phones

    For some reason animations aren't working on phones, it gives me the error "failed to load sword1.png" (I checked the www package on my PC it works perfectly). Is there anything I'm doing wrong?
  18. FiercestPixel

    Chrono ABS and Picture Common Events

    I recently started playing around with Moghunter's ABS and have decided to try to make an android game out of his test project. All in all, It was successful (except for a few minor audio problems) and the apk file ran great on my android. I soon realized the player would need buttons on screen...
  19. experience

    RPG Ring Of Demon

    :ahappy:Story:ahappy: Four young men wore Devil Rings, and donned powerful, enchanted armor. They waged war with each other as some kind of sick competition. While civilian casualties were at a relative minimum, their rings and armor were sealed by a legendary magician. So reliant on the power...
  20. Linked Games

    Is it possible to create linked games? Say I have an RPG game created with RPG Maker MV and there are linked content to a mobile game created in RPG Maker MV or IG Maker. For instance in the main game you have a pet that goes with you throughout the RPG, but you can also interact and raise it...

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It seems like this is going to be another remote semester. RIP.
I don't like linear gear progression in games. I'd like to see more gear be useful from start to finish. This is also true for skills. I also like finding overpowered gear, and don't enjoy games that are too balanced.
Framework is getting closer to completion. Adding more QoL changes for users.
I'm very excited with DE:VOID! And FYI Darkness of Hope - The Pocket Watch in development, so please be excited!
The more I look at the QPlugins... The more I am amazed at what they can do. Which I'm not going to lie is pretty awkward, because I already consider them far and away the best plugins MV has to offer. :kaoback:

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