Hover Alerts script page: http://rmrk.net/index.php?topic=46911.0
Once you exit the alert's proximity range (ex: 4 tiles), the alert sprite gets immediately disposed of/hidden.
I'm having a hard time figuring out what part of the script tackles this; trying to modify...
Hi! It's been awhile since I touched scripts and whatnot again(Since I always go for the making of the story line first, as well as looking for the sprites and facesets). And since I was always busy with work, I didn't really have that much time.
Anyways, this has been in my mind for quite...
I discovered RPG Maker quite recently, so reaching out to the original creator of the script probably wouldn't work, as the post with the script was written in 2012.
I have two scripts that I want to work together: Composite Graphics/Visual Equipment by modern algebra and Superman Ability by...
Hi. I need help. Sorry. My coding skills are suck.
So I've got Modern Algebra's quest journal script installed in the game I'm making ( ), and I like the way it works, so I want to use the same format for a second thing - a recipe book. When you open the menu from the game, it has added...
Hi, I'm using MOG Battle HUD (13-Lightning folder) and Modern Algebra Choice options scripts and apparently the second one overwrites something about Help Battle Window because under normal conditions, the Layout_Help window shows behind the help text, but with both scripts together, this...
Hi, so I was basically using Galv's region effects and it would start glitching(I think)with modern algebra - fix picture and yanfly - parallax lock.
Is there any way to fix this? Thanks for reading.
Hello! I'm still a newbie around here and struggling around with RPG Maker. I have a feeling this is something obvious and I'm sorry if this is a dumb question. Any help is appreciated.
I'm trying out the modern algebra script. I want this new text to show up slowly (mostly to match the...
I'm having a small problem with Modern Algebra's Message Options script. I'm attempting to use the Message Size and Position option of having the message box appear over the event. I have fit_window_to_message set as true. And I use the the message commands: \et[x] in order to...
I am using ModernAlgebra's item icon list, but I don't want it to alter the battle item selection (I want the item name to appear too, not only the icon). Is there any way to disable this script for the battle item selection?
Here's MA's script: ( http://rmrk.net/index.php?topic=47932.0 )...
This is the second project that I have used Modern Algebra's Quest Journal (found here) and up until now it's been without a problem. Now I've hit a major problem. I have tried to get a response from Modern Algebra over on rmrk.net, but he is not responding. The problem is most easily...
I am just wondering if these two scripts will work together to basically provide stable parallaxes that can be animated:
The first one is Modern Algebras animated parallax for VXA...
Thanks to Susan
the setup I was looking for is in 8D battlers an addon for symphony
Original post below here:
Last night I saw a cool post that used text of how to set up the chars on the sprite sheet.
it goes something like
down down/left ...
Hi Hi, ok so this is the link if you are interested on having a quest journal: http://rmrk.net/index.php/topic,45127.0.html
but my question here is, how do I use it?
I'm bad at searching on forums, I tried using the "Ctrl F" on many pages but no tips about this specific script, in case anyone...
http://pastebin.com/pXXexg6d <--- This is the script in question~
Hi guys~! This is my first post on this forum, as it's the first time I've gotten stuck on something that I just couldn't overcome~ and that, is because it's to do with
script, and on that front I have absolutely no idea. Well...
I am trying to work Quest Journal by modern algebra into my game, but when I run my game it gives me the error:
unexpected tLPAREN_ARG, expecting keyword_end
...| @failed_objectives.include? (i)
here is the script
Please help, if I can't get this script to...
I am looking for someone that is well versed in scripting, as well as familiar with modern algebra's Questlog.
I am looking for tweeks to the design of the original script, in order to fit my game better, but I have no experience specifically in Ruby scripting.
What I want:
1) I would be able...
Salvage plugin. Craft something you decide you no longer need, or find an item you have no interest in, salvage it for scrap and resources. As you salvage items, gain EXP and level up. The higher your level, the better odds you have at succeeding, and the more material you'll actually acquire.