1. MOG character pose - cannot edit please help

    Hi all I am new here and this is my first post https://atelierrgss.wordpress.com/rmv-character-poses/ I want to add more frames to the walk cycle and tune the speed of idle pose follow the instruction to add (F + Number_of_Frames) (S + Animation_speed) after file name but it pops up error...
  2. JRand

    Title Menu Layer Rotation.

    I am currently using MOGHunter's title layer plugin and menu command plugins. MOGHunter's title layer plugin allows for layer animations, but not rotation on a stationary axis. MOG has another magic circle plugin that allows rotation, which could theoretically work because the layer I am trying...
  3. JRand

    Stop "Help" window from popping up automatically at battle start.

    I am using the Yanfly Battle Engine Core and the MOG Battle Hud plugin. I have everything set up as I want, including the help window being available for items and skills but not having it display enemy names. I want the help window/layout to still appear when a player selects an item or skill...
  4. Vis_Mage

    MOG Battle Result - Learned Skills Tweak

    Hello! :kaohi: I was hoping someone could help me a small change to MOG's Battle Result script. By defult, when you level up and learn skills, it will cycle through all the new skills you've just learned. The issue I'm running into through is that I actually give characters a bunch of skills...
  5. AdamSakuru

    MOG Hunter Boss HP Bar - Switch for Visibility?

    https://atelierrgss.wordpress.com/rmv-boss-hp-meter/ Here's a link to the plugin, it's also attached in case you don't feel like downloading the master demo to get it. Basically, I have a lot of custom eventing in my game. When a battle begins, nothing on the screen is supposed to be seen (it's...
  6. buddysievers

    MOG - Battle Transitions + SRD Battleback Scroll

    Hey and hello, when using plugins which animate the battlebacks the game crashes with this error message: this.snapForBattleBackground is not a function The console points to MOG's plugin where the "snapForBattleBackground" can be found. It happens with SRD's and with Yanflys scripts. Anyone...
  7. KaYsEr

    RMMV Koruldia Heritage, a pixel painted adventure RPG

    Koruldia Heritage is a story-driven RPG with merciful fights and non-linear progression. The game combines various exploration views in a unique pixel-painted experience. Our brand new trailer, watch in fullscreen 1080p for the best render An original feature of Koruldia Heritage is its...
  8. Narch

    [Solved] MOG Variable HUD - Bug in its own demo

    Hi Everyone. I been using the MOG Variable HuD on MV 1.5.1. I found a bug that I tested in the master demo on 1.5.1 (can't test on 1.6+). I don't know if it's fixed on 1.6+, but let me share it to you in hope someone can check and fix it (I asked the author by mail but he did not respond after...
  9. Arctorius

    Help! TypeError cannot read '_phase' of undefined.

    I was testing Mog Hunters' Picture Gallery Plugin It worked until I choose to see one of the pictures at full display. And then appeared an error that said TypeError Cannot read property '_phase' of undefined. I don't know what it means or how to solve it. Any advice helps.
  10. MOG_PictureGallery.js + SRD_TitleCommandCustomizer problem

    Ok i have some problem with getting both working. First links: http://sumrndm.site/title-command-customizer/ https://atelierrgss.wordpress.com/rmv-picture-gallery/ Thanks to SRD i can put Picture Gallery into Title Menu thanks to Common Event and plugin command. If you go into game, and then...
  11. FeliPereira97

    [MOG Actor/Party HUD MV] Conditional actor faces?

    These are the plugins I'm talking about: MOG Actor HUD and MOG Party HUD. They add HUDs with faces related to the actors IDs. My problem is I have characters whose clothes change during the game, or that their looks depends on what gender/species the player chooses, so it'd be not only...
  12. berslayer

    MOG's Script issue - Battle Command EX - Bug(?) in-battle test

    Hello everyone! Welp, I have a problem when testing a battle and, apparently, is with an execution in a line on the title's script. The thing is, when I choose an item (any, literally; consumable or not, even an "===KeyItems===" slot on the database to divide types of items, for example) it...
  13. <SOLVED>Getting YEP Itemcore to function with Mog's Chrono Engine

    I read in a thread elsewhere that this is possible and that there is a conflict with independent items that can be fixed so that these two plugins are compatible. I have very little javascript experience - is this possible and where is the issue in the code? I would like to run the Chrono battle...
  14. SleepyMachine

    MogHunter Monogatari Menu + YEP_PartySystem

    So, I've run into a slight issue with the Monogatari menu's from Moghunter (https://atelierrgss.wordpress.com/rmv-monogatari/) and using Yanfly's Party System (http://yanfly.moe/2015/11/20/yep-29-party-system/) The problem is that even when characters aren't in the main party; they still...
  15. Vis_Mage

    Conflict between Beastiery Logbook and MOG Battle Result

    Hey, I'm having an odd issue with using Venka's Beastiery Logbook ( https://forums.rpgmakerweb.com/index.php?threads/bestiary-logbook-v1-8-updated-1-21-2014.32231/ ), along with MOG's Battle Result. ( https://atelierrgss.wordpress.com/rgss3-battle-result/ ) One of the features of the Beastiery...
  16. LackeDragon

    Little incompability with YAN Battle Core and MOG ATB

    Hello! I have a really little problem but which kinda drive me crazy. My battle system works pretty fine but I wanted an ATB. I tested multiple one, but what I was looking for was a semi active one. Only two do that : VE and MOG VE being incompatible with Yanfly Battle Core, it was out of the...
  17. rechronicle

    MOG BattleHUD Change the Anime Flow direction?

    Hello, by default the anime flow of HP/TP/MP parameter is flow to the left, how can I change the direction to the right? The plugin: MOG_BattleHUD Thank you!
  18. Tonedawg181

    Mog Weather Effects, Make 2 Effects Active At Same Time

    Engine: Rpg Maker MV Plugin: MOG_Weather_EX Hi, I'm using mog's weather effects plugin, and although I do like it a lot, I was curious if there was any way to have 2 weather effects going at once. Example: His title screen plugin allows several at once, and there is a part in my game where...
  19. Tatsumaro

    MOG_BattleHud (v3.7) and the TP

    im i the only one that have a problem whit the TP value does not showing in battle? i can see the "bar" the maxTP but not the numeric value for the actuali TP
  20. S.Court

    MOG Battle HUD and Modern Algebra Choice options trouble

    Hi, I'm using MOG Battle HUD (13-Lightning folder) and Modern Algebra Choice options scripts and apparently the second one overwrites something about Help Battle Window because under normal conditions, the Layout_Help window shows behind the help text, but with both scripts together, this...

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