moghunter chrono engine

  1. DaRealSonGoku

    RMMV Making Kamehameha as a skill in RPG MV using Chrono Engine ABS

    I'm currently making this game - https://forums.rpgmakerweb.com/index.php?threads/dragon-ball-super-the-legacy-of-goku.136626/ and I would like some help with something. I want to create a skill using Chrono Engine ABS in RPG MV. It is the famous Kamehameha wave from the Dragon Ball Series that...
  2. CaraPrincess

    RMMV Question about Chrono Engine's use of enemy attacks

    In my game, Muse Genkaroku, I am expecting for a kind of ABS battle which involves bullet-hell-styled dodging akin to games in the Touhou Project series. But in several videos that demonstrates how the Chrono Engine works, enemies just directly attack the player when their turn comes without...
  3. RMMV Chrono Engine ABS HUD skill slots

    Hi everybody, it's my first time posting in the forum I want to create an ABS game, so I am using the Chrono Engine plugin but I have a very big doubt, is it possible to make the HUD have 8 or more slots for skills? Because it's very annoying (and useless for my future game) to only have 1...
  4. CaraPrincess

    RMMV Chrono Engine Setup 101 for Beginners please! I am having troubles in setting up the plugins for it!

    Recently I have got the Chrono Engine pack from Moghunter, and that's a HECK LOAD of plugins for just an ABS!!:hsrs: One problem remains for me: How the heck can I set up the Chrono battle system? I'm having troubles in setting it up, since it keep throwing errors if I keep the plugins / images...
  5. arcanaXI

    RMMV MOG_ChronoEngine: Adding a new battle mode

    I've been looking through the code but I can't figure out how it handles switching between its two battle modes and the code that sets each mode up. If possible I'd also like to check for another script to have it handle the battle mode code as it already has the system I want to implement. Can...
  6. RMMV TypeError Chrono Engine Help

    I am having a problem where whenever my character is damaged by a Bat enemy, an undefined type error occurs. If anyone has any ideas for a solution please let me know. It video demonstrating problem & console screenshot attached
  7. RMMV Chrono Engine Event Help

    I'm trying to make an event where it checks for enemies remaining on the map and if there is none it will activate something. I made a previous post about this and someone gave me this script: " $gameMap.enemiesF().length==0 " but it either doesn't work correctly or maybe I'm just doing...
  8. Karbonic

    RMMV Need help with MogHunter's Chrono Engine

    Hi! I'm currently working with Chrono Engine, and most of it seems to be working well, and everything seems to be in place (Toolmap is properly in 001, etc) but when I go to attack or use a skill, I just get a buzzer sound effect, and my characters are unable to do anything but defend for the...
  9. SundialShark

    RMMV Somewhen - A Town Builder RPG!

    Inspiration This is a Dark Chronicle (Dark Cloud 2) inspired RPG with dungeon diving, resource gathering, and town building mechanics. Goal & Premise In Somewhen, you must help Idyll and company restore a fractured world with an uncertain future using a curious time-travelling train and a...
  10. Kristina

    Chrono Engine Player Invisible

    I've downloaded the Moghunter's Chrono Engine V2. However, the player is invisible...also in play test. Does anyone know what can be the cause of that?
  11. Lex1253

    Any way to make YEP_Battle_AI/YEP_BattleCore and MOGHunter's Chrono Engine cooperate?

    I've been having a lot of trouble with these three plugins cooperating. I know Yanfly's plugins and MOGHunter's plugins don't really get along, but this is something I'm in dire need of, as it's a key mechanic in the combat system for my game. I can't do Javascript code to save my life, and I...
  12. Uranium

    MOG_ChronoEngine : Abort Battle Function?

    Hey I am trying to force a battle to stop for a cut scene. I have got it so when the enemy gets below a certain HP%it triggers a common event. But I can still see the battle UI using chrono battle system. I found that If I use plugin command: chrono_mode : false this will free up my actors...
  13. FiercestPixel

    Chrono ABS Multiple Collision triggers on same event page

    Don't know if I'm missing something from the Moghunter's plugin help file but does anyone know if it's possible to have the same event page activate from different collision id's each one activating a different self switch or variable? Since the collision id's are all determined with a comment...
  14. Warrior_Corporation

    How to make enemies respawn in MogHunter ATB system

    I've seen that the MogHunter ATB battle system is very good but when the enemies die they do not come back, how to create a respawn after a while? Note: This is the ATB of the chrono engine. System: https://atelierrgss.wordpress.com/rmv-chrono-engine/
  15. [SOLVED BY MYSELF] Trouble with MOGHunter's Chrono Engine (ABS)

    Hello, everyone. So, after a while using MOGHunter's Chrono Engine ABS mode, I've encountered a problem that I was unable to solve: Basically, the Plugin does recognize the commands from the tool map, so using Skills, Items, opening the Skill Menu and the Item Menu work perfectly. However, the...

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Each area of my game acts sort of like a level of sorts. These 3 are the bosses of the first area. Called Team Outcast, there's Riley, Mary Mars McQueen (Triple M), and Enig. A trio of wanna be super heroes.
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I made a menu option that pulls a (accurate) version of the world map from my game instead of having a "traditional" world map. How did I do?

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..Every time after I edit it and repost it I find a new tiny error I made. :kaodes:
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Town Design is the best part of an RPG. Well, that and dungeon design

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