Fond felicitations, freaks!
Is there any way to "throttle" (I hope this is the right term) player attacks in the Chrono Engine ABS to give enemies a chance to escape or dodge a pummelling?
I tried to write something that keeps track if a particular enemy gets smacked continuously:
But...
I'm using the moghunter scene status plugin its been working fine but I just started getting this error whenever I open the status scene I thought maybe it was another plugin but I turned all other plugins off and still get the error
I was wondering if it was possible for the player's Shield to drain CT upon taking any hit; and if possible to change this CT drain amount with different Shields. Or for a Common Event to activate when the Shield key is being pressed/held down. Wondering since I'd like there to be a variety of...
Hello everyone.
I am using the Moghunter Master Demo MV.
I am faced with a game resolution problem when exporting it to iOS devices.
I tried the SDKGameupgrade plugin but it doesn't work well and in the export the resolution doesn't change.
Testing the YEP Core engine plugin, this works but the...
Yeah, so, as the titles states, is it possible to have Text appear with what MOGHunter's BattleCry Plugin adds? Example of this would be when the Actor gets damaged, the BattleCry Plugin will initiate the Damage SE. Would it be possible to add text into that sequence? An example being the same...
I'm using MogHunters "MOG_SceneMenu.js (it's part of his "Monogatari" plugin set, each handling their own scene). It's a cool plugin but I'm having some problems...
Basically, I want to display the actor's current level number center aligned, inside an orb, so that even when the number becomes...
And here I am with yet another thread. This MogHunter plugin is giving me a lot of problems...
I'm going to put the remaining issues in this one thread instead of making a new thread every day.
Anyway, the plugins allows for some customization through plugin parameters for most things.
Where...
So I'm using moghunters "Monogatari menu plugins" for my game and it's a bit messy overall but the biggest problem I'm having is with the "Playtime clock" displayed in the Menu's main scene (the first scene that launches when you press "ESC". The plugin file that edits this scene is called...
Hello! So as the title states, I'm using MOGHunter's Battle Cry Plugin, which is completely set up, everything is working besides the Action sounds, but I did a work around using a Common Event that calls for the sounds!
Though, the Actions, having solved it myself, is not the reason I'm...
Hi,
I would like a way to change the HUD image mid-battle if a switch is on. So instead of using "Layout_screen" it would use "Layout_screen2" or whatever.
Plugin: https://atelierrgss.wordpress.com/rmv-battle-hud/
Thanks for your help.
My first time kind of posting this? I don’t know which form to do this on, so here goes nothing.
I don’t know how to or where to contact the creator of this plugin so I’m just gonna ask on a public form?
I can provide pictures of what I mean for what I want visually but. Out of all of them...
So I'm using one of MogHunters Battle HUD's (Classic II), and I noticed that there's a parameter called "animated frames" under "FACE". I think this image here demonstrates what it could look like:
But I have no idea how to set this up. The Portuguese aside, I can't find any instructions...
I'm not sure if this is the right place, but I'm using this PLUGIN to make voices for characters along with this PLUGIN as the main battle-system.
But for some reason I keep trying to replace the default voices with new ones, but it keeps playing the default ones!
I'll really appreciate any...
With regards to moghunter's menu plugins again, the scene menu is now acting up strangely. Instead of the icons going down-up-down-up it goes directly to the icon next to it
basically it does not highlight the command of the bottom row.
1st pic: my issue (it skips the icon/command next to it)...
Hello! I recently installed MOGHUNTER's Monogatari Menu plugins to make my game feel a little dynamic. It worked for the most part but when I got to the Skills Menu, Yanfly's 'Equip Battle Skills' plugin wasn't working with the monogatari plugin
without plugin ^
with plugin (equip skills) ^...
I've been at this for probably over 10 hours and still have no idea why this isn't working, so I figure I could use some help from a more experienced coder.
The idea:
I'm trying to get the blink function in Moghunter's ActorPictureCM to work. This will by default, ever now and then, overlay the...
Hi there!
I'm using Moghunter's Battle HUD to get my battle layout how I want it to be, and so far it's working great and mostly looking how I want it to.
But one issue I have is the spacing between my party members info boxes when they are in battle. When there are 4 party members the spacing...
Hello! I'm using Moghunter's Monogatari menu plugin, and would like to add the ability to simply press "left" to have the menu cursor selection go to the final selection on the right, rather than having to hit "Right" 9 times to get to Quit.
Here's the plugin...
Okay, so I've got an issue I need help with. Warning, I'm an absolute beginner who, for the most part, has no idea what he's doing.
The issue is with Moghunter's
RMV - Weather EX.
I don't know the rules for posting someone else's scripts for support purposes, but just to be safe, I'll only...
Ok I got the plugin setup but I cant seem to get it to work what am I doing wrong
My files names
$ xeo(f6)
$ xeo_idle (f16)
$ xeo_dash (f6)
$ xeo_jump (f6)
And when I start the game I get an error % 24xeo_idle not found
Anyone know what im doing wrong
So I'm resuming work on the Shadowstar Trilogy. I've decided that it will take place between the end of G4 and the start of G5, and two of the Lost Rulers will be Twilight Sparkle and Sunset Shimmer (who is the moon princess in my AU).
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