Hey everyone. I've recently started to plan a project in RPG Maker MV based upon my experiences with an old PS1 game that I recently took to playing. It really resonates with me so I decided to make my own, upgraded, experience in the same vein as it. I am however currently stuck on trying to...
in RPG MAKER 2003, Is it possible to make these two items:
1- An item that will allow certain monsters to be caught in certain battles(very similar to a Pokeball) and sent off to a farm to be put in your party from there?
2-An item that helps with chances to catch said monsters...
I'm Looking for a Plugin that adds a common Event to the Party command menu in battle.
I want to use it for a Monster catch mechanic. It is supposed to look like this:
Catch - this would trigger command Event x
And an Option to Show/hide this command through...
I've been working on different RPG Makers since the days of 2000. I'm currently getting ready to release some BETAS and such. With that in mind, I need people willing to help make these games better with testing and giving feedback. You find the projects you'll be helping with below...
Hello everyone! A while ago we had a thread going on ways for monsters in games to evolve or power up.
Today I wanted to see what people thought with the actual mechanic of catching a monster to add to your
Acquiring monsters can usually be done a number of ways: trade, gift, catch...
This game has RELEASED IT'S NEWEST BETA! Please follow this links to the download and the recruitment thread if interested. T.I.A.
BETA 2 Release Download (ITCH)
BETA 2 Release Download (GAMEJOLT)
BETA 1 Release Download (ITCH)
BETA 1 Release Download (GAMEJOLT)
BETA 0 RELEASE Download...