All updates are first made at on the VX Ace Forums so yeah...
So basically my game uses an abs. Specific monster sprites are hard to find so I made some.
I'm a complete beginner and have about negative zero (it's not even a number) idea what I'm doing when it comes to making sprites. So you...
Update (21/02/2018): Heya guys. I've overhauled this post and removed all the broken image links. Thanks!
Hi.
This thread contains all resources I've made or edited together and released for public use. Many of these have been released in previous ReStaff releases, however, there'll also be...
Some great edits by Deebs.
Feel free to use these in your games with credit to Deebs, commercial or non-commercial.
Zelda stuff and resized horses are my favs.
First thing on the table- some cats in different colours with some new poses/animations. I mostly made these so I could have stray...
Ook, so I've been getting into doing my own artwork. But I need more practice drawing and colouring online. To that end I am opening an Art Workshop.
So, please, if my style interests you, make a request and I'll do my very best.
Characters
Monsters
I will be redoing these more in the...
I have a time system set up for a portion of my game. I use a variable to represent the current hour said time is. Is there a way to make certain encounters only appear during certain "hours"( i.e. when a variable is a certain value range?)
For example:
When variable is from 10-18, daytime...
Hello, everyone!
So, I'm going through on my merry way creating my world and such and then I thought - damn, people aren't going to know a blind thing!
Basically, I want to implement an 'encyclopedia' of sorts into my game, one where when you encounter a certain person, or place, or monster...
So i recently go the victors actor battler, animated battler and basic module for my project and i watched a tutorial on how to get your battles up and running (side view) and everything works pefectly. slimes hornets scorpions bats & rats all work but the moment i try to plug in the "MudSlime"...
I have a part in my game where there are trigger tiles that cause monsters to come out of the walls (well, thorny thickets). I have some tiles that make more than one come out at the same time.
However, I want it so that when you run into and defeat one of the monsters, both that and the other...
We are happy to announce the newest in the line of high fantasy resources: Monsters Legacy!
This massive pack contains hundreds of monsters and characters to fill all your enemy needs. To read more about the pack, see screenshots and a video, click here.
Bonus! This week, use the coupon...
This is not a request for ideas on how to make a creature creator.
This is a proposal to interested artists who would like to work on the project.
I would like to create a small image editor application that allows users to choose from a selection of body parts and construct a monster image; a...
I need me some monster sprites. As my game is all about the monsters I need more sprites than Ace and DS and Samuari gives me, preferably with them able to move in all directions.
Could anyone please help me find some?
any at all will do, just,monsters!
Thank you!
Welcome all to the official Pioneer Valley Games forum topic. Here you can find some of the latest information and updates about current and future products, and you are also free to share your ideas and requests as well. If you want even more in-depth information, head on over to:
Pioneer...
I would like to join as an eventer, I also could help a little with scripting (not much experience but can do programming). I also have extensive experience with the dragon warrior monster series, playing all of them (except 3) and logging tons of hours on the original.
Yay, now back in action Happy Christmas time, coming back!
Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
To whom ever person or persons who re-did the DS/DS+ asset packs for MV (as in, they are all 48x48, and not just x2 the pixel scale) .... THANK-YOU!!!!!!!!! XwwwwX
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