mouse input

  1. daemon

    Casting Spell Through Shape On Screen

    Hello everybody I was wandering if anyone could help with this. I want to make an interesting way of learning spells in my game. If you have played the Harry Potter PC games, then I want a similar idea where the person draws a shape/pattern symbol of spell on screen and the spell would be cast...
  2. megumi014

    [JS] Disable Sprite Button/ClickHandlers temporarily?

    Hiya! As the title says: is there any way to disable a sprite button temporarily? (And activate it later?) Like with this._randomWindow.deactivate(); but for the mouse input? I'm trying to set up a couple of windows on the Title Screen, and I could disable the mouse alltogether but I'd rather...

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Not going to lie... PIXI Particles make fantastic graphics... But predicting the hitbox of something with a "fixed size" but whose graphics can stick out past that, is quite challenging. :kaoswt:
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