I hope I can describe this clearly. I have two events (Event #001 and Event #002) that are next to each other, one left and one right, like:
Each event has a page set to a switch named "move_left", which is parallel, which has (on the page, not within Autonomous Movement):
You heard me. It makes absolutely no sense. Here the picture.
The guard is supposed to patrol around the table, stopping every so often. But his behavior is totally different. He'll continue to just run straight, bump into the wall and remain there. If I put Through On, he just keeps walking...
This script ("Event Move Speed") allows you to set additional parameters for the animation and movement of events on the map.
In order to change the speed of moving the character (events), you must add a comment string like <speed: NN> where NN is a floating-point number. The value...
In a cutscene, this character is supposed to move to the left and then move up.
Instead, the character moves left and then... nothing. The game freezes, waiting for him to finish.
I posted a picture of the event that is controlling the scene. The event is part of the cage the player is behind...
I'm new to this forum (and also kind of to RPG Maker) and I need your help!
(Long post ahead, i'm sorry)
Realizing you start as transparent, but don't turn it off anywhere isn't that smart ;). Now I can see my character, but I cannot move it.
It turns out the...
I'm trying to use a common event to move other events on a map and it isn't working.
In the editor, the move commands (in the common event) point to the right events when I am currently looking at the map those events are on, but point to random events when looking at different maps. This...
I'm very manic-y right now. I didn't sleep and I wanted to get a bunch of stuff done, but didn't get anything done except the bare bones concept for a POSSIBLE game.
And I can't sleep now because I'm probably gonna be hanging out with my brother and I gotta discuss a bunch of BroCoG (our game group) junk with him plus it's far to late to sleep NOW.