1. ZoroarX

    What are you? A statue???

    ZoroarX here! Today, I need help with the battle mechanics of the RPG. I don't want the enemy to be stopped like a statue. How do I make the enemy keep moving, like the actor? I need help!
  2. Banhammer0

    "Copycat" Skill Script Request

    I'm new to these forums so I'm not really sure if this is the correct section to post this in, so please don't yell at me  :| I would really be glad if someone could script a RMVX (not ace) Skill that, is similar to Pokemon's move "Copycat" http://bulbapedia.bulbagarden.net/wiki/Copycat_(move)...
  3. Character is unable to move during test play

    Recently I was working on my game and I must've pressed the wrong thing whilst in the tileset tab and now when I get to the second area my character is unable to move from his current position, all he can do is rotate. I really need to fix this urgently!!
  4. TecNoir

    After custom move route event wont continue.

    So I have this event where a character has a custom move route, but then afterwards the event won't continue on. Wat do?
  5. TecNoir

    How to see where custom move route is leading.

    Alright so I'm trying to set a custom move route for my event and I would like to see where I'm going as I'm giving it directions. Is there a way for me to move the event boxes or something or do I just need to memorize the squares the event needs to move?
  6. ♥SOURCE♥

    Follower's Move Routes

    Follower's Commands (also known as Follower's Move Routes v.2.2) Introduction This little script is a new approach to my Follower's Move Routes that allows the usage of other event commands such as Show Animation, Show Balloon and Set Event Position, and of course, Set Move Route. It also...

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Reworking the art for the 'special busts' in important game dialogue. Potentially replacing the more 'dead-on' look of the original:

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