movement

  1. Trying to make multi-tile character. Is this possible?

    I am extremely new to RPG Maker, and was wondering if you could make a character that can take up multiple tiles. What I specifically had in mind was this: Where you control a snake that has a long body stretching behind it that follows it. Could this be done using only one character? Or...
  2. Phileas

    Phileas_PlayerMovementInversion

    Plugin name: Phileas_PlayerMovementInversion Author: Phileas Version: 1.1.1 for MZ Release date: 1.0.0 - 2023.August.11 1.1.0 - 2023.August.12 1.1.1 - 2023.August.13 Plugin description: Inverts the player's movement control Using the plugin: The plugin provides a single command -...
  3. movement on square objects

    Hello everyone, is it possible to walk along square objects by pressing only one direction key (picture 2). otherwise you have to press right, down, right, down and so on (image 1), this is not very comfortable.
  4. Lag when moving around with mouse.

    Hello! First time posting, never had an issue that I couldn't figure out myself but this one has been bothering me for a while and I'll take all the help I can get. I'm trying to figure if this is a fixable problem. What's the problem ? When you move using the mouse and you click on a tile...
  5. Phileas

    [MZ] Phileas_PlayerImmobilizer

    Plugin name: Phileas_PlayerImmobilizer Author: Phileas Version: 1.2.0 for MZ Release date: 1.0.0 - 21.June.2023 1.1.0 - 25.June.2023 1.1.1 - 30.June.2023 1.2.0 - 13.August.2023 Plugin description: Allows you to prohibit the movement of the player's charact. Usage example: A mini-game that...
  6. Ezclados

    How do I make players able to talk to 3 NPCs that are walking together?

    Hi everybody I'd like to ask How can players talk to 3 NPCs that are walking together? Because when I talk to one of them, the other two will leave, I want them to stay together.
  7. ColaLime

    RMMV Which plugin should I use for diagonal movements ? I just want it to enable it for a few specific maps.

    I'm currently using Galv's diagonal movements. (https://galvs-scripts.com/2015/12/12/mv-diagonal-movement/) And basically, I only need it to be enabled for some specific maps. How can I do that ? Should I create an individual event for each maps ?
  8. RMMV Is there any way to make it where you only collide with parts of tiles that aren't transparent?

    I've been having trouble with getting collisions just right for my game, I am using pixel movement and if I want someone to collide with something, they have to collide with the whole tile, opposed to only colliding with the part that is not transparent. Im not the best at explaining stuff, so...
  9. gniiial

    So here I am, asking Questions about the movement...

    It's kind of a silly question. But I would like to know if it's to strange to add multiple different "walking behaviors" on characters we would implement in a game. Background of my question is, that I kind of like the idea. But it looks here and there a little strange, even if this walking...
  10. Soybean

    RMMV Friction for player movement plugin?

    Are there any plugins to give some friction for the player movement? I feel like RPGM movement can feel a bit stiff and basic sometimes, so it would be nice to have a smoother feeling for the movement.
  11. Froggychair

    RMMV Player/Event animated trail effect Plugin

    Howdy dowdy! I am making a side scroller and I am looking for a visual plugin, one that would create a visual trail behind the player and events. When the player or an event moves left or right (for an NPC/player) or in all directions (for something like a flying butterfly or a bird), it...
  12. Somnus

    RMMV Weeping Angel type enemy (Resolved)

    I'm looking for a plugin that will make enemies move towards the player when not being looked at, essentially just like Weeping Angels from Dr. Who. I've tried eventing using conditional branches but the results have been janky and inconsistent, and I've been looking for plugins for a while now...
  13. Acceleration !.. and other stuff

    Hi I'm currently learning rpg maker on my own but for the love of lord, I cannot figure this one out :( I'm currently making my own race car game and I was wondering if it was possible to include an acceleration system. I was thinking of a gauge ( which I'd add with a HUD) which allows the...
  14. RMMZ dialogue playing while character walks?

    Is there a way to enable dialogues playing in the background while still allowing the player to move? Basically i just dont want to be stopped by dialogue every time a character speaks, and i want to played automatically in the background1 I looked around and the closest thing i found was this...
  15. Characters only moving on a horizontal axis?

    Hello! I'm completely new to RPGMaker/game development in general. I want to make a game where the characters can only move left or right on a parallax background and interact with objects and NPCs along the way. (A similar style to NITW or Chromatose, if you're familiar with those). I've...
  16. Galuf

    Character events will not move.

    So I was trying to make a dance scene in my game, I have the movements figured out the problem is that the characters just won't move. Well, it's kinda weird. I isolated both characters movement routes, and they won't move. BUT if i put all 3 movement routes in then they will move, but only...
  17. Parallax Panda

    RMMZ Visustella_EventMoveCore - Sync/Chase problem

    I tried out Visustella's "EventMoveCore" plugin for syncing the movement of an event to the player. In detail, what I've done is I've put this "notetag" in the events notebox: <Move Synch Target: Player>, and yes - it works. But, when I try to set the move route to either "Approach" or a custom...
  18. Broliant112

    Dash Ability Script

    I'm using Victor Sant's pixel movement script: https://forums.rpgmakerweb.com/index.php?threads/ve-pixel-movement.2878/ and was wondering how to make some sort of dash ability? (See below example and attached.) Thanks.
  19. Move without trigger event when using mouse click/touch screen

    I have a floor event that when triggered by action button, it draw a sprite. There's no problem with the keyboard, because i can move to the point with directional button then press the action button to draw the sprite. But when I am using mouse, the character travel to the event AND trigger it...
  20. RMXP Deactivate viewing direction

    Hi folks, I have a question about the RMXP. I want to do some kind of side scrolling fighting game. Similar to the snes Turtle games or Street of Rage you already know. It becomes very simple and consists only of punch and kick. But my problem now is the following: The character should only be...

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