Cyclone Movement - MZ and MV
This plugin will add additional movement options to your game.
Free for any kind of game. (License: Apache 2.0).
No credits required.
YEP Region Events is used to trigger a Common Event when the player steps on a Region Tile.
When the player is moved through a Movement Route and lands on a Region Tile, the tied Common Event won't execute.
I'm seeking help to investigate that problem and maybe fix it if...
RPG Maker MZ Plugin
Diagonal movement for the player.
Adds diagonal movement for the player using the keyboard and also optionally using the mouse.
Includes an option to use diagonal charactersets to show diagonal sprites (for those who wish to...
Hi, In my survival focused game, I am planning to guide the Player along certain routes and towards certain objects, While avoiding certain routes and certain objects. Now my issue is this - Although the Plot of the Game is quite Linear, I don't want to make it appear Linear, I want to make it...
This eventing tutorial works with most RPG Maker.
What is this about?
For RMer who intent to make puzzle-like minigame that involve moving object on map. This tutorial will achieve specific feature for what might be your need.
Allows player to "grab" object (not carry!) by holding the...
Smooth Cursor Movement - 2018/09/21
Creator name: Kanji the Grass
Cursor moves smoothly, slight improvement from default except not much customization
Note: This can be alternative to RPG Source 'Smooth Cursor' script without configuration.
Paste this script above Main...
Camera Movement with Mouse
By Magnus0808 || Magnus Rubin Peterson
This plugin allows the player to move the camera using the mouse. When the cursor gets close the border of the screen then the camera will move in that direction.
I originally made this plugin as a...
I will be direct this time since this question maybe is already answer and I haven't still find it, but, I'm working in Parallax maping, using Kaus ultimate overlay plugin, and is something incredible :D
But, I was wondering if you can make the layers move diferently in relation to...
I recently started making my LISA fangame. I had most of the basic events in place, and my character could move properly. I decided to reboot the whole thing and start from scratch (redrawing, improving event etc.). I had just built my first map as shown in the picture, but my character wouldn't...
Hey everyone, this one should be simple, but I'm having issues figuring it out. I want to lock player movement while holding shift, like Diablo. I know autrun pauses movement, but I'm not sure how to make that work, and I don't want to lock any other commands. Thanks in advance.
Hey everyone, is there a way to make my player automatically move the right and still be able to control up and down, and in this case I have Galv's Jump ability so I'd like to be able to do that too. I've figured out how to get constant movement in a direction, but it renders my other movements...
Hi everyone, Although I've used RPG Maker 2003 years ago, I've never actually done any coding in the program.
I'm simply trying to make certain tilesets slow character speed down, in this case it's water tilesets. I would like to have movement speed back to normal once out of the water.
I'm trying to figure out the script call for Set Movement Route (for Event 001) > Switch On
I found this in rpg_objects.js:
But I don't understand how to set it for a specific event (like Event 1), and I don't understand what to change "params"...
I'm using a lot of yanfly plugins and wondering which is the best(in order of compatibility) free movement plugin.
for free movement plugin I mean a mov plug that is not bound to rpg maker grid, I'm using rpg maker MV.
I'm trying to move the sprite the event is using in the project I am creating. For some reason the sprite won't go in certain directions even though it is perfectly fine for sprites to move there. For example: I want the sprite to move down once and then move right a few squares. The sprite...
I've searched high and low on google and I've searched vigorously with key words in search in the forums. None found. That being said (so it's not stated "This question has been already asked, please look for it moderation" kicks in). Here is my question unless it's not possible to do this...
Character Movements (Idle, Walk and Run)
Allows for player movement to cycle between 3 character sheets: idle, walk and run.
v 0.1 - 31 August 2019
A video game has a brand attached to it.
No offence meant, but it is disadvantageous to use the default RM graphics due to the fact that they can correlate your game strongly to other RM games and whatever associations a user has with those unrelated games.
thats it, i 've had it, I will NOT promote my game as a "retro RPG" when its done, i have in the past but it is literally the first thing on every rpg maker game description to the point that you'd think the sales pitch came with the RTP. I refuse to use that angle.