Text SE - V1.0
Last Update: 2012.07.23
This Script plays a SE you define in the module at the top every x letters.
These settings can be made in a module:
SE File Name
List of methods:
Correct Sprite Display - V1.0
Last Update: 2012.06.26
2012.06.26: Update to V1.0:
This script corrects how sprites will be displayed, to prevent errors happening when the sprite is higher than 32px and the tile above it is set to star...
I've always dreaded planning for my games so I just didn't plan at all. That... didn't work out after all.
Turns out it can be kind of fun if you keep the scope small and don't take it way too seriously.