RPG Maker MV : How would i make certain enemies appear based on the number of an item i have in inventory? Ex: Potion=1 in inventory, slime appears. Potion=2 in inventory, bat appears.
Hi! :D This is my first post so forgive me if I'm doing anything wrong! I've been searching for a few hours now for a way to be able to change my character by adding or removing equipment. It was pretty easy just to add and remove one. But when I tried to find how to add and remove multiple...
Hi, I'm using Yanfly Target Core and BOB Custom Stats plugins to build my basic attack skill. It hits multiple times, based on the user's attack speed. For that part, I kind of succeed, with something like that :
<Custom Target Eval>
var hits = Math.ceil(user.vitatk);
var lastHit = user.vitatk...
Author: Mr. Trivel
Name: Multicolor HP MP TP Gauges
Created: 2016-03-23
Version: 1.2
What does it do?
Increases colors used for HP MP TP gauge.
Gif:
How to use?
Set up plugin parameters and done.
Plugin: <Link: Github>...
Hi everyone,
I want to one if someone know a plugins or script or software to be able to work on Multiple language for a RPG Maker MV project?
Is someone already made one? or someone might be interested to work on one?
I dont know if it a big thing, but I'm sure a lot of people would...
Hi,
(Sorry for loads of questions, it a busy morning...)
I have done a search on this and found precisely one post on here and virtually nothing anywhere else.
Is there a way to play more than one BGS, SE, whatever, at the same time?
I found this: "MCI Audio Player" - but it bugs out...
Version Number: 1.01
Introduction:This is a small plugin that allows you to prefix multiple events on the current map with balloons.
Afterwards you can call them with a function on a single event on the map, instead of having multiple events
on a map to loop through balloons for...
Say I have a field of corn with stalks of corn on every other tile, and I want to have the same dialogue pop up when the hero interacts with each stalk of corn. Do I have to copy and paste the same event onto every stalk of corn, or is there a way to attach an event to a certain part of a...
■ Information ╒══════════════════════════╛
EST - Battle Royale EVO
Version: 1.1
By Estriole
File name: EST_BATTLE_ROYALE_EVO.js
■ Introduction ╒══════════════════════════╛
This plugin allow us to have battle royale in our game...
what is battle royale? it's a battle with three or...
Hi guys!
I was wonder if there was a way I could check for multiple items at the same time in one script call.
Basically I want to make a basic crafting system without a huge fancy script, and I want to be able to check for multiple items with an ID value and make sure the player has enough of...
From what i have seen here: http://forums.rpgmakerweb.com/index.php?/topic/9874-battle-manager-multiple-battle-systems/
i've seen multiple battle systems can be supported with tweaks,but my question is simpleish.
I've seen each battle system has to be implanted and so they have to have custom...
Hello everybody.
Well, my question is you can create a choice where the player can select multiple options instead of just one, before proceeding to any action? For example, if was a listbox, he could select multiple elements of that list.
Att, Hugo M.
I'm trying to make an event so that the player can exchange 10 of one item to an NPC and he gives you an item back. The problem I'm having is that he will give you the item even if you don't have the 10.
I have it set up so variable 001 is set to "Have the item (of 10) in inventory"
Variable...
Hello meow I have a some questions nya. You see my Master is creating nya a game that has multiple endings and so meow he said that there will nya be a lot of switches being On and so nya will that slow down the game? Also nya is there another way meow to do this meow? And nya for my last...
Here I am again!
This time I started my first scene completely made by me.
However, I got an issue, which I can't seem to fix...
So, the scene will be for Tsukihime's Party Manager script.
The link for the script, if it is needed...
In my game there is a situation where I want the game to check and see if there are multiple items in the player's inventory. However, more than checking for all the items, there's also something like an or branch in there. Diagrammed, it would go something like this:
Check for: Item 1 and...
In my game, your character gets two names: a civilian name and a powered name. I can't figure out how to get both names registered and keep them that way after a name switch occurs. It goes something like this: the character starts out with their civilian name, then their main profile will...
Hey everybody, this is my first post, I couldn't find an answer to the problem elsewhere so I hope it hasn't been asked yet.
-----Goal------
I would like to have all 4 maps to go to the same item shop, but upon leaving, return to the map they were previously on.
----Situation----
The...
Hi.
I have a skill I want the enemy to use when both of the following are true.
A ) his HP is low
B ) his MP is zero
I can only seem to set one condition for enemy attacks, how would I do this?
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
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