mush

  1. MushroomCake28

    MUSH: Sound Manager Module

    Introduction: This is going to be a simple, yet cool plugin. This plugin allows you to modify the game's sound effects (talking about the one you set in the database, like the cursor, the confirmation SE, cancel SE, etc.) in the middle of the game via a simple plugin command. Note: I didn't...
  2. MushroomCake28

    MushroomCake28's compositions master list

    Hello everyone! I've been posting some of my compositions from times to times on the forum, but I've never organized them or kept track of them here (truth is I kinda just posted on my status). So here's a complete list of all my compositions for video games (purely classical compositions are...
  3. MushroomCake28

    MUSH: Advance Achievement System

    Introduction: Do you want an achievement system like the ones on Play Station (3 and 4) or XBox (sorry don't use XBox much so I don't know which ones have an achievement system)? Well you're in luck, I just made a plugin for that. It is highly customizable (can customize all the text, all bar...
  4. MushroomCake28

    RMMV Luna Sanctus [RPG/Fantasy/Strategy] (Demo Available)

    STEAM PAGE (full game): DEMO LINK: https://kamo-studio.itch.io/luna-sanctus-demo * NOTE: I'm aiming to target this game to a certain audience. Not everyone will like this genre. My game is in the same direction (more or less) than: Final Fantasy franchise (especially the mechanics), Tales of...

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I bought a gaiter with Meijer printed on it.

I'm still a Walmart worker, and I wore it today for work.
Trying out new carpet autotiles and I can't decide if it's working or not. Pixeling soft carpets is hard
It seems like this is going to be another remote semester. RIP.
I don't like linear gear progression in games. I'd like to see more gear be useful from start to finish. This is also true for skills. I also like finding overpowered gear, and don't enjoy games that are too balanced.
Framework is getting closer to completion. Adding more QoL changes for users.

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