1. redspark

    GameDevFort's Germania

    Hi, I purchased Pixel Myth Germania from Game Dev Fort back in the day and I normally purchase Non-RM licenses. I'm working on a Non-RM game and I'm interested in using this tileset. But I can't seem to prove whether I purchased a Non-RM license or not. The EULA is a bit vague and the...
  2. What happened to the non-rm offers?

    Hi there, I'm interested in the use of graphics for other engines. I got from older posts that this is not possible for graphics coming with the makers, only for certain resource-packs with a special non-rm option. I assume this (sadly) still is the case and no royalty deal can be made about...
  3. Mindseeker

    Question about ToU

    I have got a question. These are battlers of Milano Cat. http://www.geocities.co.jp/Milano-Cat/3319/ However I could not understand the ToU. Can I use them on a non-RM project by giving credit to 【Rド】 ? This seems to be the ToU from what I can understand with google's translator...
  4. Mindseeker

    Question about ToU

    I am making games w/o using the RPG Maker products so I cannot use RTP and such in my project.  My question is that I have found these nice graphic resources: http://www.geocities...19/muz/002.html However I could not see their Terms of Use when I translated the site with google. What I...

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unintentionally made a track that sounds straight out of Yume Nikki
Revisiting one of my older projects in a long time to work some more on the mechanics. I've been working on- and off-again for about a year now on recreating the Force and Mystic systems from Wild ARMs. And I think I've finally made some good breakthroughs on that!

Still, it is not perfect and I may post my thoughts at a later time to see if there are any other suggestions or alternatives I've missed.
actor name string, why you gotta be case sensitive like that?
Doing RPG Maker News for 26th October 2021

My entire world, full of monsters and treasures, will likely be done by the end of the year. After that it's all NPCs and side quests... then done. I'm never making an open world game again xD

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