1. Narch

    Need ideas for a "or" logic switch system

    I got a big batch of switches, when one switch is ON, all the others need to be OFF. Do you have tips on how to make this with not too much lines of code? So far the only solution I have is a common event with conditionnal branches: if SwitchA = ON, then make SwitchB,C,D,E,F,G... OFF if...

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Took some trial and error, but I managed to create "visuals" for underground dig path regions.
Couldn't sleep at all so I started working on the topmost deck. I've had to make several deviations from the Imperator/Berengaria's deck-plans to accommodate MV's movement, but 100% accuracy was never my intention.
Still no name for the poor ship...:kaodes:
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Here's Mike when you get a preemptive strike in battle. There's another one for when an enemy sneaks up on you too.
Suddenly, games mean nothing. The money spent was worth it to bring souls towards the light of life. May God bless my path forever. I pray that all are shaken for truth and poured out flat on the table of true understanding, knowledge, and wisdom. Bless you.

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