I have been trying to get a action sequence to work for a few hours and I can't get any movement to work.
Not even cut and paste of any examples on the forums, nothing works!
for example:
<Target Action>
move target: forward, 48, 12
motion wait: user
perform action
motion wait: user...
Hi, this is my first post so I duno where to ask it.
After not receiving answer from the support team I finally managed to set my resources to a optimal size in order to publish into google play. Yet, when I install my apk (created with intel xdk, using cordova+HTML5, as shown on the...
So, this is almost literally making me tear my hair out. I have set up a common event called Track Enemies to run on a parallel process with a switch. This switch is something I turn on at the start of battle, turn 0. In theory it is supposed to count the number of each type of enemy, so that I...
I have a problem with my SV actors not working, the first one is my actual game, I only have one plugin which is the animatedSVenemies by Rexal. The second img is a fresh project, completely uneditied.
Thank you in advance for anyone who can help me :)
Hello and thanks for reading. This is my firs time at the forums and English is not my native, so i'll try to explayn the best I can.
There is a map with several events on it (11 to be exact). Some are working and others arent. The transfer events are working without problem, but the...
I recently installed Windows 10 on my PC and am just wondering if Ace is compatible with it. I have tried everything to get it to work; reinstalling the RTP, using the 'run programs for older versions of windows option', reinstalling Ace, trying different builds, and running as administrator. I...
Okay, I made a combination lock chest, but if you enter the combination wrong it locks the chest permanently. How do I fix this? I set it up exactly like it said in the tutorial from here, but its just not working. I've tried everything I can figure to try.
It works perfectly if you put in the...
Hi. I have a question in regard to the Bonus Z level script that comes with the HF resource packs. I noticed that a lot of the time it doesn't work and I'm still getting stuff like this happening:
Sometimes it seems to work, other times it doesn't, and I can't figure out why it doesn't work...
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
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