november

  1. Parallax Panda

    NaNoWriMo 2017

    I'm participating in NaNoWriMo (for the first time) this year. Anyone else doing it? Accountability can be a great motivator - so do tell! Tell us about your novel, your progress, your problems and everything or anything that has to do with this years NaNoWriMo. Let's tackle this challenge as...
  2. mlogan

    November Goals & Progress Thread

      Only two months left for 2016?!? I hope everyone can finish out the year strong! Happy posting!
  3. Bonkers

    RPG Maker MV Game Making Drive

      Welcome to the first MV Game Making Drive.  By now a lot of you have had time to really look at the new program and get a feel for what you would like to do.   This GMD is here to help you with that.  Many have already started, some are porting over, and others are still deciding what they...
  4. mlogan

    November Goals & Progress Thread

        We're nearing the end of the year - a time to finish strong, despite the distractions of holidays and all.   What do you plan on accomplishing over the next couple of months to finish out 2015? Let us know what you wish to do and how it's going!
  5. VideoWizard

    November Goals & Progress Thread

    Inspired by mlogan's October Goals & Progress Thread. November can be a bit of a tricky month with the leaves falling, graying skies, longer nights and the first snows, and for many of us, the first preparations for the holidays. There's also the infamous NaNoWriMo to contend with, too, but the...

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Apparently MZ lets you preview move routes in the move route editor without having to start up test game. That could save a lot of time during development compared to MV, especially for a long game that uses a lot of event movement for cutscenes.
A repost of an old meme I had made, now with music

I have a really hard time keeping all these goodies secret til December... but I swear, it is worth the wait!
Working on a Premium version of my minimap plugin that will have advanced functionalities such as drawing a Terrain map based completely on the users tilesets, whatever they may be, and drawing minimap radar icons automatically based on texture of the event the note is applied to.

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