npc behavior

  1. [MZ]How to allow background NPCs to keep moving during events?

    I want the player to be able to talk to an NPC and have other NPCS still follow their movement routes during dialogue. Is this possible? I am on RPG Maker MZ
  2. Kristina

    NPCs won't move

    I have come across something weird...not all of my NPCs will move or they do, but some of them only take one step, despite the events are the same just different sprite sheets. I can't see what the cause is... There are two sprites that walk around fine and two that only takes one step and then...
  3. NPC walks through wall that is solid for the player

    Hello everyone, so I've come across a curious problem. After creating a map I added some NPC characters that were moving randomly across the map. They did, however, also cross the tiles that were set on impassible. Also, the player-character couldn't enter those tiles either. So for testing, I...
  4. Cole_Carbert

    Make NPCs react to items in a players inventory?

    Hello! I'm rather new to RPG Maker MV, (or any RPG Maker program for that matter) but I have a decent understanding of how the system works and I'm quickly learning how to use it. Anyways, I am currently working on a game that requires the player to randomly jump between many different maps. In...
  5. Cobrazix

    Npc movement

    I´m very new to RMMV and the basic tutorial In the game doesn´t help that much when It comes to creating NPC´s. Now the problem I have Is that I want to creat a "Guard" next to a gate. The guard Is supposed to stand next to the gate at first and then walk In front of It when I get close. When...
  6. Simultaneous events for the same npc?

    Hi, I'm relatively new to RPG Maker and there is something that I can't figure out. What I'm trying to do is set a custom route for an NPC and when the npc is done with that route, he will stand there. During the time that the npc is standing there, I'm trying to make it to where you can speak...
  7. Creating NPCs similar to trainers in Pokemon

    Hi everyone. I tried to make an NPC similar to Pokemon trainers as we know them from every Pokemon game. Basically, the NPC is supposed to patrol an area and the moment you make eye contact with him, he should notice you, move towards you and start the battle. Here I was... thinking it will be...
  8. NPC Doesn't Move Correctly

    In short, there's an npc, doesn't move the way I tell it to. Triple checked everything and it won't stop spinning. Recorded a short video for proof and context.
  9. imdb55

    Upgrading Weapons and Armors from specific NPCs

    So I'm using Yanfly's Item Upgrade Slots plugin to allow players to upgrade Weapons and Armor ONLY from a specific NPCs (Players can't upgrade items in main menu everywhere they want). When the game start I used PluginCommand: HideItemUpgrade to prevent players from upgrade items from the...
  10. Maus Merryjest

    Ultima-Like NPC schedule in MV?

    I’m not entirely sure if there is a best practice for what I have in mind here, or whether this is the correct place to post this… let me tell you what I have in mind: I don’t know how many of you have ever played the Ultima games, but if you ever played Ultima VI, VII and VII part 2, you...

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Made it to the 10th video doing this! :kaocry:

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Made the "My Beating Mystery" board today:
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in Grim Trigger episodes 3 & 4, the main characters play a Clue rip-off board game called "My Beating Mystery" (haha), so of course I had to draw the board for it. Can't decide if I wanna add blood or not
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making my first game is like trying to stuff all my experience with old games into one
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