Can anyone show me (with pictures) how to make npc's have a line of sight where they walk up to you and battle you if they see you? Preferably without the use of scripts. Thanks!
I currently have it set up as a switch that turns on when the player reaches a point in the conversation and I used that switch to try and trigger the walking-NPC to appear in the store and start moving to a certain seat. The walking-NPC appears in the store perfectly fine, but it doesn't move...
Hey guys once again I'm stuck -.-
so whats happening is that I have a NPC outside for a quest but he appears in his room when I read the letter and he stays there to make sure I don't come back in his room. So what I need to do is make his bedroom door locked until I complete the quest with...
Can NPC's, environments, a game's world itself be considered a mechanic. In many instances the world is the largest part of a game. A game can be made without a battle system, without items and magic, there doesn't even need to be a actual protagonist or antagonist. No true narrative or written...
I know how to do this, but I was wondering if there was a way to simplify this.
I have a pool of 64 NPC's who are generated randomly at the beginning of the game. Well, what I wanted was a variable to be attached to one NPC, and each time you talked to them the variable increased by one. When...
Hello fine people!
I'm inquiring about footstep sounds in RPGMaker MV.
I am currently using (as many others I presume) Yanfly's Region Events plugin to add footstep sounds to the game.
(Common Event, Randomise Variable, Play SE,etc...)
However the Common Events are only triggered by...
In my game, the party runs into a character that blocks the way and acts as somewhat of a boss. The party must face the adversary in order to advance. That's fine and all, but here's the problem: once the adversary is defeated and the game returns to the overworld, the party is nowhere to be...
Hello, I apologize if this isn't the right place to ask but I wasn't sure where else to ask this at. Basically my question is, what would someone need to look for if they wanted to have a one member party for their game, but wanted support characters?
For an example of what I mean is kind of...
I swear i'm annoying. i'm sorry, but for some reason i'm trying to add an npc to my party. I know how to do that. problem is....anything i try or look into that maybe i messed up, i begin the game with the npc already in my party. but if i remove him from the actor menu, i cannot add him to my...
Here is Event Project Test Demo (Only 4mb) (A Moddifed Version of Galv Event Start Type Demo)
https://drive.google.com/file/d/0Bz1VRkiMwRiCZDh0elVSS09TdU0/view?usp=sharing
What happens when you block the event: (Does the event. However, it breaks the game)
Remove the Script...
Hey everyone!
Okay so basically, I want to know if there's a script that will allow me to make npc's react differently depending on what choices the player makes
eg, A player calls an npc asks a player what their motive is, if the player answers something like "I enjoy killing" The npc...
Hello there intelligent internet users! I have a seriously annoying and game stopping issue, I can't make NPC's disappear! Now I have seen some topics or whatever that cover this but not really in my case. So, basically I'm trying to do something very simple. I just want the player to walk into...
Okay so what I'm trying to do is pretty simple, at least I thought it was. You talk to this lady who is crying by a tombstone and she is just talking to herself, not really acknowledging you. And when you speak to her again she makes a remark about not seeing you there before and quickly...
I want to add guard NPCs that walk back and forth in the movement pattern I set to them, and you would be teleported back to the beginning of the stage if they see you(Kinda like Pokemon trainer encounters, y'know), but I have no idea how to do that! There's no 'seeing you'-option in the Trigger...
Hi Everyone, I'm not sure if anyone else has ever experienced this issue, and I've tried my best to fix it (which included a lot of Google searches) to no avail.
I'm in the process of creating my first game, a little experiment of mine to learn the mechanics, and I've come across some trouble...
Hi, so I'm trying to get a NPC schedule working for my game.
I'm using the scripts: Harvest Moon style Variable Based Calendar and Weather System By Selchar
and Remember event position by Shaz
I have the NPC perform a schedule depending on what time of day it is. In this case, a 7PM the NPC...
I've been trying to find a way to make an event move as if it was a reflection of the player, meaning it moves left and right just as the player does, but when the player moves upwards (and thus closer to the mirror) the event moves downwards, same with moving down, the event would move up...
Ok so this is a little bit weird.
When I have a character click an event that has an image (ie: a crystal) instead of going to what would be a lit up crystal it changes color instead.
This also happens with a NPC laying on the floor, She changed into a different one after being clicked. ...
I'm trying to run a quest type of thing for an npc.
Basically you walk up to the npc, they tell you to go run tasks.
once you complete those tasks youll be given a key item that should activate a different set of text and dialog for that npc
but my question is how do I stop the player...
i can't wait to drink some ice after struggling with my illness in 9 days. 9 days is really bad for me,i can't focus with my shop and even can't do something with my project
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