*First off I am new to the forum, So If I'm asking in the wrong Place about How do I ____ I'm sorry in Advance.*
I'm doing a 30 day trial Challenge where I see how much of a game I can make in the said days. i'm almost done with it, it's just I have hit one last road block. One of the things I...
Hey! So, I've been building this rather big city with Ace, with roads and pavements and all that is left is to fill it with life. So I managed (with another script) to restrict NPCs (in this case, people) to move randomly on a region ID, so like on pavements and so on, but only randomly, so this...
How the scenario plays out is that the map fades in, transfer student is introduced, and then class is dimissed with the TS NPC free to move around. The main character talks to him, gets him to join party and follow, and the two walk to a designated spot on the map.
What happens is that I have...
I have an injured NPC that I've animated so it slowly opens and closes it's eyes. Is there anyway I can set it up so that when the player speaks with the NPC it won't jump to another frame?
Hi, I have a problem with damaged characters I use from the rtp. Sometimes, when I want to put a dead NPC body in my game and talk to it (I want the main character to say something), it changes it's appearance. For example, if I talk to a dead soldier's body, it changes it's appearance to dead...
Hello!
I'm terribly sorry if this has been posted before, but I have just joined and am having trouble getting a feel for the place.
I am trying to create an event where a girl walks out of a house, is approached by an enemy npc, the girl steps back a few steps, runs, and the npc chases her...
Hey everyone just a quick question, I have several moments in my project where you have to chase an NPC or an NPC chases you. The problem is when this NPC reaches a wall he'll stop moving completely, is there a way to set it up that the NPC will maneuver around walls and such? Thank you
-JAD
Ok so I have learned a lot about this game and making different things happen with switches, variables, etc... But I have one major problem.
So when my game starts a video plays, a little back story on the game displays, and the name hero screen pops up. After that you are in front of the king...
Hi. I'm a beginner with VX Ace. Basically, I want my player to pass over event tiles without them activating yet, be forced to turn back by other event tiles, and THEN for the first event to occur when the player steps on a certain tile. I can't figure out how to do this.
Then for the...
Hey,
I'm not sure if there are any other topics about this. So I am hoping you guys can help.
I don't even know if its possible to do but i am hoping that i can get the player to insert a name of their choice with a set number of letters. For example 16 letters.
If thats possible then the...
Hello,
To Whoever Reading This Thanks In Advance. I Have Created A Face For My Main Character but somehow I am not able to create a good sprite. Also I was thinking about an ally of my character who would remain an important part of the story. Images Of faces Are Below.
Description
Main...
I've been having a heck of a time with guards in this game.
Basically, once the player meets a certain condition, the guard moves out of the way...but I still want to be able to interact with the guard.
For the first one I have, it's when a player defeats a boss (off map, to boot!).
For the...
Hello fellow RPG Maker game developers.
I got a question but i am not sure i am in the right part of the forum.
Anyways.
I am trying to get an NPC and MOB that are moving around as an Event to have an light source that follows them while they are moving around in random.
How to make it work...
I've noticed that when a text box is displayed in-game that the NPC's that wander around still move about. This isn't a big problem at the moment, but it could be later on when I start adding enemy NPC's. Say for example, you open a treasure chest and a 'You got...blahblahblah' text box pops up...
Hello all, I just recently purchased RMVX Ace, and have been doing my best to solve all my questions via previously answered threads, but I need some help.
I am creating an opening cutscene that consists of one long event. In the event the main character (as an event icon) completes a series...
I've been working on a game and I need to make a NPC move from one point to another point. So I set the Movement Type to custom and make the NPC walk left 4 times.
But, once he starts walking, he literally walks like he's ******ed. He takes a step, than waits a second or two and than takes...
Hello! I'm working with IG Maker and I have my player gadget and an NPC gadget of a friend. For one of my game's stages, I want the friend to match the player's movements (when the player jumps, the friend jumps, if the player walks left, the friend walks left, etc.)
I've tried several things...
I have a cat in my game and I have him wandering around the map randomly until interacted with. My question is, is there any way to get him to turn as he walks so he's not just sliding sideways when he moves that way?
Thanks!
-Chibi
I was working in a particular project when suddenly.. I thought of an idea
About NPCs talking to each other.
Well normally we use "Stepping Animation" to make them look like talking.
So I was wondering of putting the "Stepping Animation" to both NPCs in Parallel Process so the player can...
Let me explain what I need, in detail: if the player touches the event which gets him to another map he is confronted with a message saying that he can't and it doesn't transfer him. So in order to go there he must talk to a specific person and then the event unlocks.
Sorry if the thread already...
i can't wait to drink some ice after struggling with my illness in 9 days. 9 days is really bad for me,i can't focus with my shop and even can't do something with my project
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