One of the biggest downsize of MV games is that sometimes the common files are way bigger than all your real files.
That's because nwjs has to pack a chromium inside the nw.dll into EVERY GAME which varies from 60-130MB depending on its version.
I've been trying to find a way to "install" the...
Hi, normally, when i want to access to certain file path, ex: img/minestuff/image.png
I will run require('path') to get game folder path and then join it with the string above to get the file's path.
But if i do so on Web Browser, it will cause error because nodeJs doesn't seem to work on HMTL5...
rmmv v.1.6> only
You keep updating is imperative to fix security breach, but also to optimize your project and get the performance gain that is constantly updating.
And get all new features update will give to you.
We go here to see for the beginner how to update nwjs
No need to wait until...
Using ENIGMA VIRTUAL BOX are
This method is extremely easy and keep performance
keep speed game
related to: http://docs.nwjs.io/en/latest/For Users/Package and Distribute/#package-option-2-zip-file
Nw.js Standard file packaging
First, copy the...
I've been working on status effects since last thursday, and today I finished the core mechanic of Zombie, Teleport, Curse and Recall. Zombie and Curse are lacking a few things to make them complete atm. Teleport though is the "HAHA" spell for some of my mobs, but can "NOPE" at them with Recall.