1. Parallax Panda

    Are these a valid script calls?

    So I have events on the map and I want to check when the player is standing next to them (not diagonally, just north, west, east, south). So for this I figured of running a series of nested conditional branches with these script calls: $gamePlayer.x === $gameMap.events(this._eventId).x +1 &&...
  2. jamespizz

    I need some help on animating my on map sprites

    While making my game's intro I wanted to have the characters animated, I have the sprites already fleshed out looking up, shaking head side to side and laughing. (I'm using Time Fantasy pack from finalbossblues) For reference, I have the player character look up at the sky after the camera pans...
  3. Runako

    !!Moghunter's "Elnard Enemy Encounter"!!

    Moghunter created an amazing script for Rpg maker vx ace. This script combined random encounters and on-map encounters seamlessly. Why I have not seen this moved over to MV, I have no clue. The system: - Drew a minimap that showed a player dot (represented by a blue dot) and multiple enemy dots...
  4. metronome

    Show certain variable window on map

    So far I have been using Yanfly's Map Gold Window plugin. You can basically show a window with the number of gold you have during gameplay with certain icon and certain icon on your game screen. Now, instead of gold, I would like to be able to show certain variable in that window...., and I...
  5. Event colliding with another event

    Hey! I'm stuck trying to solve a problem. In my game my character can casts spells on map and I'm trying to make it when the spell event and enemy event collide they both dissapear. I thought of solving this problem with using control variable -> game data -> map ID but it still doesn't work...

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Hey everyone! I'm back :D

Snow White? More like Snowhere to be seen amiright? Hahaha I'm so sorry!! :kaocry:
I'm working on a modding system of my game and I screw the game up, so hard that I have to access my backup in my hard drive ;-;
Stop shutting the damn power down! Why always like this
Working on a slightly experimental horror game. It will be finished in approximately 88888888888 years.
Y'all will enjoy it though, I put lots of effort into making it stand out.

It's called Red Light and it's inspired by another obscure RPG Maker horror game, but I don't want to give too much away just yet.
Ohh man, Weapon animations plugin feels so mandatory. Seeing that same image regardless of the icon of the weapon....ugh :p

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