operators

  1. Hasiva

    AND and OR operators

    Hello. It's probably a beginners' question, but can you make conditional branches with AND and OR operators in Ace? I specifically want to do some statements with switches, but a solution for normal variables would be appreciated too. I know you can make one condition after another for AND, but...
  2. Jonforum

    probleme with auto increamentation (++, +=) Operators

    hi am trying make a easy way to auto increase a variable . in this example, so  when i showPicture , the var PID and defxy[1] need to increase after show. Is work good for ++, but not the += function ActionKey(WhatToDo) { var PID = 83; // default PID for actionkey huds var defxy =...
  3. Milena

    == vs ===

    Can anyone explain in a simpler term what is the difference of == operator to === in JavaScript in particular. Does it have a change when we compare any data type?

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Continuing our countdown with Capsule Monster #14 Plug-Go! Plug-Go was originally meant to be the design of a gameboy game I wanted to make that was inspired by Megaman Battle Network! While that hasn’t worked out I’m happy I was able to recycle his design!
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Took some time to pretty up the maps too.
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12 hour little challenge for myself to do a big'ish enemy. Released for MV/MZ, working on my streamline one for later as I love the four frames over three. Spins a whole lot better I think.
Okay last one for now, it's time to go treat myself to some Zelda!

UPDATED- I've completely ripped off Sword of Mana right here lol
It seems like the imgur images are working again! ;3

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