parallel process events

  1. parallel process won't always work as intended...

    Hello! So...I have a little issue with a parallel process event: The idea is to make a "stealth run" minigame, where the player must avoid the people's sight view range. The problem is that sometimes the event actually trigger while I move in front of it, while other times I can just walk past...
  2. Danitinkis

    Stop the player from moving during a parallel process.

    In my game, there is a chat group feature, where you push a button and a parallel process starts with the team chatting each other. The thing is that while the start animation of the chat group (adding some image in order with some time), the player would freely move in the map and maybe start...
  3. NightHerald

    Getting a Parallel Process Event To Stop Repeating

    I'm trying to create a day/night cycle that uses pictures to add extra lighting effects. The change between pictures was too abrupt, so I added a parallel process event with many pictures at different opacities to create a smoother transition. But the transition repeats over and over again. I...

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Ok i got the model New and I will develop a little more, I think my SV is not beautiful yet.
"I, Giorno Giovanna, have a dream". In all seriousness, spatial BGM feature is now complete for my audio plugin.
Stream will be live shortly with some game development followed by the return of the Interactive Text Adventure after a short hiatus! Feel free to drop by!
Lately, I've taken to smashing random nouns/verbs together as insults. It's sort of amusing how many people don't really know how to respond to that. You bottle shaker!
Would be nice to pick color code that is not exclusively for message event

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