So this is the idea I have.
Each character is given a number of points that can be allocated to any of their parameters (ATK, DEF, MAT, MDF, AGI, and/or LUK) to increase that parameter by 1 per allocated point. Allocated points can be reset from the menu to allow the player to reallocate the...
I have a problem with one of the parameters and I am not sure if the script I am using to check it is accurate
◆If：Script：($gameActors.actor(1).param = 1)
◆Control Variables：#0200 V200 = Attack of \N
◆Change Parameter：\N, Attack + 5
Weapon Upgrade v2.0
Commissioned by @kaleemmcintyre, published with permission.
This plugin is for upgrading actor's weapon, just like Blacksmith shop in Suikoden.
Yanfly's Item Core is needed!
- Use growth formula for weapon parameters.
- Use upgrade cost formula...
Hey there. I'm gonna need a script for my game...
Basically I want to show Actor Parameters whenever I use "Parameter Growth" items such as ATK Up that permanently increases ATK. So when I use an item like that, the window displays every actor's ATK Stat rather than their Lvl, HP, and MP. These...
So Dad broke the blinds two days ago and he finally decided to try to fix them. I doubt he'll do very well without some help. And I can't help him myself--I don't know how the stink to fix those blinds. My knowledge is just plushies, mascots, computers, animation, and video game design. And also, I've had to stop family and friends from downloading viruses too many times to count.
Welcome to the Illuminaughty store.
Yes... they are "wearing Illuminati branded everything, reclining on huge Illuminati body pillows. Occasionally they'll "teehee" at each other and have pillow fights with Illuminati branded pillows full of hundred dollar bills."
With my project, I want the player to have access to all the tools they need to get from New Game to Credits as soon as possible; I want the player's progress to only be impeded by the player not knowing how to use the tools the game provides.