I'm having some difficulty setting jumping behavior for a event's move route. It is a character who mostly proceeds towards the player, but occasionally jumps in a particular specified direction. I have the "Skip if cannot move" checkbox enabled, and this seems to work fine for all of...
I'm having a problem with two scripts.
One is "TILE PASSABILITY BY: NEON BLACK" an the other is "In-Depth Maps v2.1 by FenixFyreX".
To sum it up, if I put the two scripts in my project, in any order, the "In-Depth Maps" script doesn't work,
It blocks the player in the region...