passages

  1. OcRam

    OcRam - Passages plugin (for MV)

    Introduction This plugin uses region IDs to determine a player 'floor level'. Even autotiles can be drawn ABOVE players (if player is on lower ground). I have tried to find this type of plugin for a long time, then decided to code one my self. I know you can use different tilesets or events to...
  2. Tileset help

    Ive been working on a map for quite a while, and now for some reason when i import a tileset it has every tile set to the circle, i dont feel like clicking everysingle tile, so i was wondering if you could like select all? or like put a x on all? #im a /noob
  3. Tileset: Passages Reassignment

    Hi all,  When I create a new Tileset in RM VX Ace, is there a quick way to assign the Passages? say, to be identical to how it is set in another Tileset because you've used the same file.   It seems silly that when I want to create a few different Interior Tilesets and am re-using a file...

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Everywhere I go to, everyone brings up the heat being insane. Is this an omen? :kaoswt2:
Bex
Edit: Sorry wrong Thread.

So whats new?
Damn today was hot again XD, perfect for the cool Basement XD.
Happy RPG Maker Contest everyone.
So my team has a big upcoming event regarding our game, so I've had to draw like 20+ chibi characters so far to illustrate the game's mechanics. And I'm not done still... But! At least it is way less to do now.:kaopride:
show chibi.jpg
You have 6 numbers for PIN and 10 numbers of input. This means, for the rest of your life, you will at least never press the other 4 numbers.
:kaoswt: Doing this for 100s of dialogues over 100s of 3DCGs...

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