passibility

  1. RPGMMZ - MV Trinity Resource Pack Passibility

    Hey all, Not sure if this is the right section of the forums (I really hope it is) but I wanted to ask if anyone had a MZ project that uses all the tilesets from the MV Trinity Resource Pack with all the passibility rules set up already. I've been at it for literal hours and I still can't get...
  2. SlappyTheMedic

    Help with tileset passibility

    Howdy! I'm having problems making a fangame of one of my favorite RPG maker games, and i'm having trouble with the tileset passibility! Some tiles will not allow me to pass which is what i want, but when i enter a different map with the same tileset, the tiles that would not let me pass will let...

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Maybe I should get rid of the Banish ability in my game. It's a non-elemental spell that doesn't even appear in the magic chart. It's only there because my Elementalist doesn't use light or dark magic. It only effects summoned creatures.
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I've been redoing all of the major areas in my game. starting with a place called Century Park. thankfully because all of the locations are distorted memories, I can make these places pretty abstract.
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