Now I recently decided to add Dismantle Items by Mr. Bubble knowing that I will have an issue with Instance Items by hime.
Mr' Bubble Dismantle Items
Hime Instance Items
The issue might be a big challenge because of hime's Instance Items giving all items it's own ID. As...
Hey there! :kaohi:
Would someone be willing to take a look at, and possibly help me out with a compatibility patch between a few of SRD's plugins?
The plugins in question are SRD's Summon Core, Battle Status Customizer, and Battle Popup Customizer, and Yanfly's Core Engine.
For the Battle...
Does anyone happen to have a copy? I would really appreciate it if you could help me out. I was over at https://mrbubblewand.wordpress.com/ and was disappointed to be greeted with the infamous drop box 404 page when trying to open his script links. Here is a picture of the gauge, if you are...
SVActorPosition plugin is a good for setting the positions of actor battlers with different size SV actor graphics. However, this plugin assumes that the actor battlers will be locked to their position during the WHOLE game and that is a problem for games with a lot of characters and dynamic...
I was wondering if it were possible to make a small patch for Yanfly's Animated Enemies plugin that can allow for adjustments to how it reads spritesheets... I'm using Yami's Sideview Battler plugin for more frames but it's causing issues when used for the enemy. they tend to have huge amounts...
The modern versions of RPG Maker 2003 release added a lot of new features, but they don’t support Cyrillic.
This patch changes the RPG Maker 2003 1.12a to support Cyrillic: rm2k3-1-12a-patch-for-russian-support-v2.zip (1.7 Mb). Note that you will lose support for accented Latin characters (á...
when i click with the mouse at random places to the right end of the screen my character will just run off to the left for a couple of squares and then spam left right left right left right and stop... like if he doesnt know how to get there.. even tho the path is clear :( not 100% of the time...
I am wanting this script
to show busts for characters in the middle, instead of faces.
Something like this:
I tried putting them together...
Now there are clearly problems. It wasn't as...
Did some searching but couldn’t find anything recent. Have any of you released a game on iOS or Android using MV? Does pushing an update to the game overwrite the original game, resulting in lost save game data?
Any info on this (specific to RPG Maker MV) would be appreciated.
I want a compatibility patch between Victor Engine ATB and Victor Engine CTB with Yanfly's Battle Engine Core.
All I want is a simple plug-n-play plugin that would be place below Yanfly and Victor plugins. It would make it where VE ATB works with YEP Battle Engine Core if both are installed and...
VE Throwable Objects with Yanfly Battle Engine Core Compatibility Patch v1.02p
Victor Sant, Michael Caiola
Victor Sant's Throwable Objects is quite an amazing plugin that adds thrown objects like arrows, bullets, boomerangs, bombs, and shurikens to RMMV's battle...
So, I'm assuming this is the correct forum for such a request, and as far as I know, Yanfly and Victor's plug-ins are editable. I had heard that an older version of BattleCore is compatible with Victor's Throwable Objects plug-in, but have had no luck getting it to work, going all the way back...
So TheoAllen's Limited Inventory script seems to not be compatible with Tsukihime's Instance Items and none of them have made a patch so both of them can properly work together. What's the problem here? Easy to explain, maybe not so easy to fix (and a lot less by a total stranger to scripting...
Ok seriously we have a problem. As a person coming from using rpg maker vx, and vx ace, I've grown too accustomed to using their animations tab. The rpgmaker mv animations tab how ever, IS COMPLETE GARBAGE! And I honestly can't stress this enough. Last night I decided to make an animation for a...
Link to Animated battlers: http://www.rpgmakervxace.net/topic/500-animated-battlers/
Link to MOG Cursor: https://atelierrgss.wordpress.com/rgss3-battle-cursor/
Sprite Actor: https://atelierrgss.wordpress.com/rgss3-sprite-actor/
I have managed to get these two scripts to play nicely with one...
So I've been using this script which lets me walk behind walls: http://forums.rpgmakerweb.com/index.php?/topic/2162-in-depth-maps-v20/
It was working fine, until I realized when I saved and restarted the game, the overhead system shuts off and doesn't work anymore.
I can fix it by opening up...
Hello everyone, today I have a script request I'm hoping someone or several some ones can help with.
I use the Yanfly extra drops script which is great for all those random little incidental items I'd like enemies to drop but it doesn't quite do all I'd like when it comes to bosses.
I'm using Tsukihime's Target Scopes script combined with Yanfly's Battle Engine. I wanted to have certain skills target reserve allies (to restore HP, apply a buff, etc.), but I'm having some issues. Currently, whenever I use it, the game crashes and I get this error:
Patch: Shaz mouse system + yanfly Battle System v1
Allows user to select enemy by putting mouse directly over it.
-Any size enemy
-works with battle Symphony!
How to Use
See script header
I was away this days here in the forum but it was for a good cause!
The trailer of the demo of Luke Inn is on youtube and I am so happy!
I need to see the bugs of the game but I am happy that I have new content to show!