1. Petr4petra

    RMMV Could anyone help me to use this plugin?

    Hi, friends! I found a plugin that worked well, but it had some flaws. https://forums.rpgmakerweb.com/index.php?threads/choice-help-window.59930/ Then I met this guy who said he released a patch of fixes for him. https://forums.rpgmakerweb.com/index.php?threads/caethyrils-plugins.106255/...
  2. Parallax Panda

    STEAM RM2K3 + EasyRPG and/or Maniac patch?

    Recently I’ve been made aware of EasyRPG and I’ve known about the Maniac patch before, although I can’t say I really know *exactly* what the Maniac patch offers or how well it works. But as somone who’s looking to make a game in the official STEAM version of RM2K3 in 2021, and hopefully release...
  3. Cherry

    RM2k3 Screenshot patch

    In Discord the idea came up to have a patch that could create screenshots using an event command and save them as 8-bit PNG so it could then be displayed as picture and manipulated. This way, custom screen transitions and other effects could be made. With the help of ManDeJan who was able to...
  4. Parallax Panda

    Manics patch - is it "legal"?

    So apparently there is this unofficial patch for RM2K3 that's called the "Manics patch". This is not some old hack that was made a long time ago but something more recent that was made after the engine was re-released on steam, as as we know they also patched the EULA when they did so. Allowing...
  5. Devildimos

    Patch for Dismantle Item and Instance Items. [RPG VXA]

    Hallo Everyone! Now I recently decided to add Dismantle Items by Mr. Bubble knowing that I will have an issue with Instance Items by hime. Mr' Bubble Dismantle Items Hime Instance Items The issue might be a big challenge because of hime's Instance Items giving all items it's own ID. As...
  6. Vis_Mage

    SRD Summon Core - Compatibility with Yanfly and SRD Plugins

    Hey there! :kaohi: Would someone be willing to take a look at, and possibly help me out with a compatibility patch between a few of SRD's plugins? The plugins in question are SRD's Summon Core, Battle Status Customizer, and Battle Popup Customizer, and Yanfly's Core Engine. 1: For the Battle...
  7. Solr

    Copy of KMS Generic Gauge Patch For Galv Menu Script?

    Does anyone happen to have a copy? I would really appreciate it if you could help me out. I was over at https://mrbubblewand.wordpress.com/ and was disappointed to be greeted with the infamous drop box 404 page when trying to open his script links. Here is a picture of the gauge, if you are...
  8. RPG_itch_Studio

    Patch for SVActorPosition plugin. [Adjust position with actor notetags]

    SVActorPosition plugin is a good for setting the positions of actor battlers with different size SV actor graphics. However, this plugin assumes that the actor battlers will be locked to their position during the WHOLE game and that is a problem for games with a lot of characters and dynamic...
  9. zerobeat032

    Small Patch for Yanfly's Animated Enemies Plugin

    I was wondering if it were possible to make a small patch for Yanfly's Animated Enemies plugin that can allow for adjustments to how it reads spritesheets... I'm using Yami's Sideview Battler plugin for more frames but it's causing issues when used for the enemy. they tend to have huge amounts...
  10. Demetrius

    Patch for Cyrillic support in RPG Maker 2003

    The modern versions of RPG Maker 2003 release added a lot of new features, but they don’t support Cyrillic. This patch changes the RPG Maker 2003 1.12a to support Cyrillic: rm2k3-1-12a-patch-for-russian-support-v2.zip (1.7 Mb). Note that you will lose support for accented Latin characters (á...
  11. Mouse Bug since 1.6.1 Update

    when i click with the mouse at random places to the right end of the screen my character will just run off to the left for a couple of squares and then spam left right left right left right and stop... like if he doesnt know how to get there.. even tho the path is clear :( not 100% of the time...
  12. tammie

    Wanting Nicke's menu script to have busts.

    I am wanting this script https://www.rpgmakercentral.com/topic/8529-xs-menu-delux/ to show busts for characters in the middle, instead of faces. Something like this: https://galvs-scripts.com/2012/10/13/menu-layout/ I tried putting them together... Now there are clearly problems. It wasn't as...
  13. ddblue

    Can you update an RPG Maker MV game for mobile without destroying the player’s save data?

    Did some searching but couldn’t find anything recent. Have any of you released a game on iOS or Android using MV? Does pushing an update to the game overwrite the original game, resulting in lost save game data? Any info on this (specific to RPG Maker MV) would be appreciated.
  14. Zarsla

    Victor Engine & Yanfly Battle Engine Compatibility Patch

    I want a compatibility patch between Victor Engine ATB and Victor Engine CTB with Yanfly's Battle Engine Core. All I want is a simple plug-n-play plugin that would be place below Yanfly and Victor plugins. It would make it where VE ATB works with YEP Battle Engine Core if both are installed and...
  15. Michael Caiola

    MC's VE Throwable Objects/YEP Battle Core Engine Patch

    VE Throwable Objects with Yanfly Battle Engine Core Compatibility Patch v1.02p Victor Sant, Michael Caiola Introduction Victor Sant's Throwable Objects is quite an amazing plugin that adds thrown objects like arrows, bullets, boomerangs, bombs, and shurikens to RMMV's battle...
  16. Halcy0n

    Victor's Throwable Objects/Yanfly BattleCore Patch

    So, I'm assuming this is the correct forum for such a request, and as far as I know, Yanfly and Victor's plug-ins are editable. I had heard that an older version of BattleCore is compatible with Victor's Throwable Objects plug-in, but have had no luck getting it to work, going all the way back...
  17. Lonelywraith

    Instance Items patch for TheoAllen's Limited Inventory script

    So TheoAllen's Limited Inventory script seems to not be compatible with Tsukihime's Instance Items and none of them have made a patch so both of them can properly work together. What's the problem here? Easy to explain, maybe not so easy to fix (and a lot less by a total stranger to scripting...
  18. Animations tab help

    Ok seriously we have a problem. As a person coming from using rpg maker vx, and vx ace, I've grown too accustomed to using their animations tab. The rpgmaker mv animations tab how ever, IS COMPLETE GARBAGE! And I honestly can't stress this enough. Last night I decided to make an animation for a...
  19. deathsia

    Requesting a patch for Animated Battlers by Jet

    Link to Animated battlers: http://www.rpgmakervxace.net/topic/500-animated-battlers/ Link to MOG Cursor: https://atelierrgss.wordpress.com/rgss3-battle-cursor/ Sprite Actor: https://atelierrgss.wordpress.com/rgss3-sprite-actor/ I have managed to get these two scripts to play nicely with one...
  20. Updating Game?

    Is there any script that updates a game? I am planning to distribute a game made in RPG Maker VX Ace, I currently release several patches a day and it is a huge download.

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Damn, took a chance on a paid MV plugin working with MZ (FOSSIL) but didn't work :p Been lucky up until now so I got cocky!
Going to be streaming more RM game dev in about 20 minutes or so...

Hello, debt! But it matches my eyes, don't you think?

Gnyaaaa! Invisible comments on YouTube!!!
When I learned about multithreading in C++, one of the first things was that while heap is shared, each thread has its own stack and it's impossible to access another thread's stack.
So I wrapped the variables into a static class and passed its address to another thread. And it worked.

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