pause

  1. aporokizzu

    [SOLVED] Temporarily Pause Specific Scene_Map.children?

    This might be a stupid question... I apologize in advance. This is what my Scene_Map.children (Scene_Manager._scene.children) currently looks like: My question is- is there any way to temporarily pause all event / player activity on array items Spriteset_Map, Sprite, Window_MapName...
  2. Leon_Artmann

    Pause Parallel Event Processing/Movement

    Hello! I searched a lot but could not find a plugin that PAUSES event processing. Can it be done at all? The idea is to have a plugin command that pauses any parallel events in the background, and then another command to resume everything. Personally I need it to pause event movement. I know...
  3. tale

    mo-to - Item Destruction Rate, Scrolling Text Pause

    Item Destruction Rate - 2015-10-27 (basic ver) 1.01 Creator name: mo-to Overview Set consumption rate of consumable item. How-to In the database for item when Consumable is set to "Yes". Put <destructRate: n> in the Note box. n can be 1 to 99 for probability. Example) If you put...
  4. tale

    mo-to - Item Destruction Rate, Scrolling Text Pause

    Item Destruction Rate - 2012-03-26 (Ver.1.11) Creator name: mo-to Overview You can create items that are used with probability. If percentage kicks in, subtract the quantity of that item by 1. You can keep using the same item without losing quantity until % happens. How-to In the item's Note...
  5. Script call or plugin that simulates game pause and blur when you open the main menu

    I'm looking for a script call or plugin that does not open the main menu, but simulates the game pausing and blurring when you open the main menu. When I pause the game to open the main menu, I want the game to stay paused and blurred when I use an item from the item menu that runs a common...
  6. Chef

    Is it possible to freeze all events like autorun freezes the player?

    Hello, I made a custom common event menu when esc is pressed, it is parallel and the player doesn't move, which is good. But the question is: How can I get the events to freeze? Thanks in advance!
  7. The007who

    Message Pause Cursor for VX ACE

    Hey all! I saw this thread for MV made by HimeWorks https://forums.rpgmakerweb.com/index.php?threads/message-pause-cursor.52984/ I was just thinking if someone could make one for VX ACE to add to my project. :) EDIT: Well the option that I would need is to position the pause icon at the ending...
  8. rpghexe

    Removing saveing from menu.

    Hi, so in the game in creating I have added an actual object in the game that serves as a save point, that the player can use to access the save menu from. Because of this, I want to remove the option to save from the menu, aka the pause menu, because two ways to save just seems a bit overkill...
  9. AdamSakuru

    [PAID COMMISSION] After Images + Freeze SV Battler Sprites

    Edit: This is now a commission, rather than a request. If anyone is interested in taking this on, we can discuss what you think would be fair for pay! I'm using Yanfly's Battle Engine Core plugin, Yanfly's Action Sequence plugins and his Animated Sideview Enemy Battlers plugin. I've got a lot...
  10. Neo_Kum0rius_6000

    Make Game Pause When Text Box Is Shown

    The title explains it all. In my game foes appear on the over world as events that move around. On the over world when you talk to an NPC the enemy's still move. I want the game to pause when text appears then when the text goes away the game and the enemy's unpause. Is there a script for...
  11. Indsh

    Pause game

    So I am creating a game which has an ABS. When things are ''Calm" you can change your formation but when things are "Crazy" a further option screen opens up, through a common event, so you can control the AI of your party. What I would like to know is how to "Pause" the game in the same way...
  12. Vetmora

    Wait event command - make it affect one event not all

    Having trouble trying to figure out how to make an event wait instead of all events when using the wait command. I have an event that when a variable = 2 then it waits 200 frames before switching the variable to 0 where it can then move again. However the wait affects the player as well as this...
  13. MurphySlaw

    SE Interval/Pausing

    Hey guys! I'm working on implementing stepping sounds in my game. I used Syndicate's tutorial to implement a solution using Yanfly's region ID solution, which works great so far! Now, my only problem is that I use custom animations, which gives my character very clearly discernible steps...
  14. Kino

    EISGamePause

    Introduction Version 1.00 Features Pause the game Stop the game clock Script File EISGamePause.js Instructions Download the script file and save it with the same name (EISGamePause.js). Place the plugin in your folder. Add the plugin to your PluginManager...
  15. Oscar92player

    [REQUEST]Pause menu

    Hello everyone! I need a plugin that can pause the game using the START button and another one on Keyboard (maybe a customizable one). RPG Maker VX and VX Ace had some scripts, but I have not seen any plugin like that in MV. If it's possible, I would also like to pause Movies and use a Graphic...
  16. Rikifive

    Pause Music/Sounds When Game is Out of Focus

    When the game loses focus either by minimalizing or clicking outside the window, the game pauses itself, but the BGM/BGS still plays. Is it possible to pause at least BGM when game is out of focus and unpause when getting back to the game?  Or make it not pause anything at all ~ game...
  17. How to Pause the game with Enter key?

    Hello. I would like to pause the game wither Enter key by freezing the game, music, animation, etc. Even for autorun events. How can I do? Thanks guys!
  18. orcomarcio

    How to pause everything on the map

    Hi,  I want to be able to pause/start everything on the map  (like when u open the menu by pressing 'esc'), does anyone know how to do it? Thanks
  19. Aenigmat

    I need some interesting plugins for a new project. (This post serves also to help who need these plu

    Hi everyone. o/ I need some plugins for my new project, i've searched many forums and can't find anything like this. I know its a large request but I think it will help many members that need or even never thought about these systems but will like to use in their projects. :) -> One is a...
  20. Milena

    Pause graphics problem

    So, I am writing a plugin and it goes this way: var gtemp_alias = Game_Temp.prototype.initialize;var scene_map_update = Scene_Map.prototype.update;var scene_battle_update = Scene_Battle.prototype.update;var pause_on_map = true;var pause_on_battle = true;var pause;function update_pause() {...

Latest Threads

Latest Posts

Latest Profile Posts

It seems like this is going to be another remote semester. RIP.
I don't like linear gear progression in games. I'd like to see more gear be useful from start to finish. This is also true for skills. I also like finding overpowered gear, and don't enjoy games that are too balanced.
Framework is getting closer to completion. Adding more QoL changes for users.
I'm very excited with DE:VOID! And FYI Darkness of Hope - The Pocket Watch in development, so please be excited!
The more I look at the QPlugins... The more I am amazed at what they can do. Which I'm not going to lie is pretty awkward, because I already consider them far and away the best plugins MV has to offer. :kaoback:

Forum statistics

Threads
99,504
Messages
966,163
Members
131,137
Latest member
CondeNikolai
Top